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09.03.2026 10:03
HexagonNico (@HexagonNico@mastodon.gamedev.place)

I have the sense of humor of a 5-years-old.

#gamedev #indiedev #indiegame #godot #godotengine #pixelart #minesweeper





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09.03.2026 09:58
youen (@youen@mastodon.gamedev.place)

@hardpenguin13 ok, thanks for clarifying.

For me this is code as well, just a different representation of it. Requires many similar knowledge and all, I think it's "just" a different language but all underlying concepts are the same.

(no judgment here, you can of course choose your preferred "language")

I haven't tested this at all, so I don't know if it's good or not, but for Godot you have the Orchestrator plugin godotengine.org/asset-library/

#Godot




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09.03.2026 09:37
kholo (@kholo@mastodon.pix-n-chill.fr)

Bonjour Monde ! C'est la rentrée, retour des lives.
Petit live ce matin pour discuter d'un petit projet #Godot, mais pas encore tout à fait Godot, parce que c'est la pré-prod.
#gamedev #preprod #brainstorm #reunion
👉 twitch.tv/kholo




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09.03.2026 07:06
darksideofyogurt (@darksideofyogurt@livellosegreto.it)

Direi che è andata bene 😁
Sono proprio soddisfatto!

itch.io/jam/lumenjam/rate/4317

#gamedev #godot #jam





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09.03.2026 07:06
Fencer (@Fencer@mastodonczech.cz)

Hello, everyone! In the previous tutorial, we programmed a 3D spatial shader, and this time we will stick to the same concept. In this video, I’ll demonstrate how to create a simple outline or glow effect for any 3D object in Godot 4. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
youtube.com/watch?v=vKLDkwBPxzc




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09.03.2026 07:05
post (@post@programming.dev)

Godot 4: Glow/Outline Shader in 3D (tutorial)

programming.dev/post/46910826




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09.03.2026 04:38
copper_tunic (@copper_tunic@mastodon.gamedev.place)

Looking for an artist / animator / modeller for our #godot #xr #gamejam team. Starts in a week, check my profile for my previous work, we have won this jam before.




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09.03.2026 01:07
post (@post@lemmings.world)

Slay the Spire 2 Makes History as First Godot Game to Hit 100K Players | Happy Gamer

lemmings.world/post/42438458




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09.03.2026 00:39
post (@post@lemmy.ca)

Slay the Spire 2 Makes History as First Godot Game to Hit 100K Players | Happy Gamer

lemmy.ca/post/61507817




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09.03.2026 00:21
danana_dread (@danana_dread@tech.lgbt)

Whipped up a little debug environment, to get a sense for how the new terrain system will look in-game.

Willing to call the overhaul complete. Now to get back to gameplay!
#GameDev #Godot





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08.03.2026 23:29
ratking (@ratking@mstdn.io)

I updated Gompl, the scripting language written in GDScript. It now supports function definitions, though not yet with parameters.

github.com/ratkingsminion/gompl

#Godot #GodotEngine




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08.03.2026 23:15
sourceofmana (@sourceofmana@mastodon.gamedev.place)

We have optimized the rendering loop. On the client side it went down a whopping 97%, while the serverside agents experience 79% faster processing. We are still exploring other avenues of optimization, like tweaking our networking. #rpg #gamedev #pixelart #godot #gaming #mana #performance





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