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06.03.2026 19:55
truelymostwanted (@truelymostwanted@mastodon.social)

Have you checked 4.7 - Development Snapshot 2 yet? While only a few highlights are presented, many nice small things are hidden inside the interactive changelog

Check it out
youtube.com/watch?v=hZGHPpmSCeI




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06.03.2026 18:45
gurkenlabs (@gurkenlabs@fosstodon.org)

man, #Godot 's new inverse kinematics are kind of addictive and exactly the system I needed to save some animation effort for when carrying a pizza in my game. Before this, I had to maintain separate animation states with / without pizza, now I only need the base animation and IK handles my arm movement. Dance parties have never been so easy!
#GameDev #indiedev #animation





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06.03.2026 17:32
themipper (@themipper@mastodon.social)

Just one more export type ... added export_flags and export_enum and made the icons for files and folders smaller.





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06.03.2026 17:14
beanjbunny (@beanjbunny@nerdculture.de)

We’re cleaning up our code before we move on. Come learn Godot 3D with me: youtu.be/hLxNBSZp6jc?si=VnMkaA #godot #indiedev #gamedev




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06.03.2026 16:12
popcar2 (@popcar2@mastodon.gamedev.place)

After 2 years of waiting, the Godot pull request for transform offsets in Control nodes is FINALLY MERGED!

github.com/godotengine/godot/p

This is a big deal for anyone doing UI in Godot, because it means you can finally animate nodes inside containers by offsetting them. This was my biggest pain point.

#godot #godotengine




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06.03.2026 14:57
51GL (@51GL@mastodon.social)

Worked on New Death Automation pass: smarter contextual hints, clearer upgrade descriptions, and rebalanced achievements so progression feels less guessy. Still tuning pacing, but the loop reads way better now.

51.gl/2026/03/06/hints-smarter




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06.03.2026 14:19
HexagonNico (@HexagonNico@mastodon.gamedev.place)

Added a toolbar system to allow you to switch between items without having to open the inventory again.

#gamedev #indiedev #indiegame #pixelart #godot #godotengine #minesweeper





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06.03.2026 13:13
gamingonlinux (@gamingonlinux@mastodon.social)

Slay the Spire 2 becomes the biggest roguelike deck-builder on Steam ever gamingonlinux.com/2026/03/slay




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06.03.2026 13:13
r (@r@fed.brid.gy)

Slay the Spire 2 becomes the biggest roguelike deck-builder on Steam ever #SlaytheSpire2 #Godot #IndieGames #PCGaming

Slay the Spire 2 becomes the b...




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06.03.2026 13:02
rafalagoon (@rafalagoon@mastodon.gamedev.place)

¡Directo de viernes!

👉 twitch.tv/rafalagoon

-Un rato breve de #gamedev
-Comentaremos vuestras noticias
-Nueva sección: Destapando lo oculto

#gamedev #godot #noticias #destapandolooculto




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06.03.2026 12:51
risingtail (@risingtail@mastodon.gamedev.place)

Played my first run of Slay the Spire II, lost act 3. Just like the good old times where I would constantly lose runs, until I mastered the game. Anyway. It's really, really good. Lots of new stuff to figure out. And it's made with #godot





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06.03.2026 10:20
MartiniMoe (@MartiniMoe@chaos.social)

btw I participated in the Demolab workshop at #Mountainbytes 2026. While it is not much, I am quite happy to have finished a little Demo with #Godot in only two days :blahaj: Many thanks to @nr4 for providing the music!

pouet.net/prod.php?which=105825




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