Krita importer: https://store-beta.godotengine.org/asset/blackwater-gator-studios/krita-importer/
#krita #godotEngine #godot #gamedev #gamedevtools
Stair-stepping of character controller kinda works okay for now, doesn't have to be perfect
#godot #godotengine #madewithgodot
Here, I quickly put together this. As you can see, even with very basic crap, it immediately feels better than the sprite-based map.
Part of that is simply that I know 3D shaders much, much better than 2D canvas shaders.
I do want to figure out a good way to create a wave ripple at sea level procedurally. I don't have any clue how to go about that...

We're currently focusing on finalising a slew of in-game assets to populate the Omega Corporation's offices in our game A Corporate Machine #gamedev #indiegame #blender #godot #screenshotsaturday
First actual playable prototype footage of our game! There’s a whole lot of wonk going on here, it’s really just fun so far. There’s physics are being refactored next (Pluralist has been obsessing over how wheels actually work), along with a more reliable camera system. For now it’s time for me to work on some elves. #godot #indiedev #gamedev
Major accomplishment today as I finally got wave attacks working! Will have to record a video later. #godot

Release candidate: Godot 4.6.1 RC 1
https://europe.pub/post/9274279
Working at integrating the map with a UI.
Turns out, the camera's "zoom" property zooms it relative to its own children as well, meaning I can't put UI "on the map" like I intended. Instead, I have to put the map "on the UI" with a subviewport.
I can't imagine any situation where I want UI mounted *on the camera* to be zoomed in and out when the camera's zoom changes. Like, if you zoom a real camera the timecode and battery indicator don't wander off...

#cozy campfire
#gamedev #godot #Godot4 #Godot4_6 #pixelart
Is this font too small for handhelds? (and also just in general)
I don't want to make decisions I'll regret if I need to scale it up later.
#godot #indiegame #accessibility
The meditation circle lets you pick up all that loot if you're patient enough!
#screenshotsaturday #godot #indiedev #gamedev
"Touch grass" they said. Well now you can. And you don't even have to go outside, because I just released my customizable Godot grass shader for free!
Link: https://binbun3d.itch.io/godot-grass
#godot #GodotEngine #gamedev #shader #vfx #gameart