godot

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07.02.2026 01:55
DotRuby (@DotRuby@mastodon.art)

Aquí dibuje una Gyate-Gyate versión Godot. #Godette #Godot #Godotengine #Godotgirl #Drawing #Illustration
Creditos: yo.





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06.02.2026 22:17
rouli (@rouli@mastodon.gamedev.place)

took me a while to get right but I finally have section splitting! Now the player can get cover behind walls. sorry for the ugly gif

#godot :godot:





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06.02.2026 21:46
ArmouredWizard (@ArmouredWizard@dice.camp)

Godot
Struggling with UI
As foreseen by prophesy
Trying to export a value so I can set Alignment of rows of boxes in a re-usable hbox_container, but success is eluding me

#godot #godotengine #gdscript #gamedev




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06.02.2026 21:19
godotsteam (@godotsteam@mastodon.gamedev.place)

Incrementing up to day #396 of #Godot games using #GodotSteam! Today is Military Incremental Complex by Space Kraken Studios! Enter an age-old business but in a good way, with tons of upgrades and lobbying in a cool retro aesthetic. Demo available!

store.steampowered.com/app/346




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06.02.2026 20:51
stevemayoff (@stevemayoff@mstdn.ca)

My video poem Godot Asks for Directions is now up on YouTube

© Godot Asks for Directions by Steven Mayoff 2014

Steven Mayoff is a Canadian novelist, poet and lyricist. His web site is www.stevenmayoff.ca

#SpokenWord #poetry #CanadianPoetry #CanLit #godot #beckett #absurd #SwingingBetweenWaterAndStone #GalleonBooks

youtu.be/wnOabm5e0yc?si=ilrmL0




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06.02.2026 20:00
blessedsleepseeker (@blessedsleepseeker@mastodon.gamedev.place)

I made 3 games in 3 weeks !!!

Learn about the process and what I've learned during this time :)

youtu.be/Fi9byQYXM6I

#gamedev #indiedev #godot #godotengine





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06.02.2026 19:14
snoozingrat (@snoozingrat@mastodon.gamedev.place)

Getting excited over Events for my dialog system, and then I catch myself thinking, "With Parallel I could run WaitInput and WaitTimer and return when either completes and..."

I felt a sudden chill as the spectre of QTEs loomed heavy over my shoulder.

Not today, Satan.

#godot #indiedev #rpg




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06.02.2026 18:37
binbun3d (@binbun3d@mastodon.social)

Added dithering and the ability to lower the polys on my effects a while back but I've been kind of neglecting that feature so I tried some stuff out today





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06.02.2026 18:08
Craigp (@Craigp@mastodon.social)

Listen, this was ANNOYING.

Do you have any idea how obnoxious it is to try and pass mouse events from 3D space into a 2D viewport?

Lemme tell you: obnoxious.





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06.02.2026 17:08
antti_tiihonen (@antti_tiihonen@peoplemaking.games)

🧲Magnets on the move!

Magnetic blocks now follow the movements of adjacent magnetic surfaces and blocks. #godot #gamedev

youtu.be/Pz3lldwOVGE




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06.02.2026 17:07
thomastc (@thomastc@mastodon.gamedev.place)

Getting somewhere with my waves rendering. It's fully driven by wind speed based on actual physical models, and runs mostly in the vertex shader so it's speedy too.

#GodotEngine #Godot #GameDev #IndieDev #IndieGame #ProceduralGeneration





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06.02.2026 16:12
beanjbunny (@beanjbunny@nerdculture.de)

In today’s episode, we’re talking about picking colors that help with accessibility. Come on in: youtu.be/Pe2SDZEeGhY?si=_hK6a4 #gamedev #indiedev #godot




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