godot

Back Open Paginator
10.02.2026 17:11
kimau (@kimau@mastodon.gamedev.place)

Why #godot makes go 😡 to 😍
Augmental Puzzles EA we want an ingame feedback menu, Best way ( Charlie convinced me years ago ). Problem OpenXR viewport capture for screenshots is busted. @mux213.bsky.social has potential fix but it's not merged and our engine is from older branch #gamedev





Show Original Post


10.02.2026 16:43
thomastc (@thomastc@mastodon.gamedev.place)

Interaction between incoming waves and the coast. The effect is based purely on local depth. As the waves approach the shallows, they get shorter and taller, until a point where they suddenly lose a lot of amplitude.

If the wind blows away from the shore, though, this becomes a mess. I'll need to check the gradient of the distance to the coast and inhibit the effect.

#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen





Show Original Post


10.02.2026 16:14
antti_tiihonen (@antti_tiihonen@peoplemaking.games)

Moving elevator pushes the block off the receptor, then elevator moves down and block falls back on the receptor and restarts the elevator. And the cycle goes on... #godot #glitch

Don't worry, you can wishlist Reconfigure in Steam, the bug will be fixed soon! store.steampowered.com/app/398





Show Original Post


10.02.2026 16:04
outfrost (@outfrost@mastodon.social)

Once again finding more proof that is a superior layout and styling engine to web browsers




Show Original Post


10.02.2026 15:53
thomastc (@thomastc@mastodon.gamedev.place)

Nope, no bugs here. What are you talking about?
#GameDev #IndieDev #IndieGame #GodotEngine #Godot





Show Original Post


10.02.2026 15:20
sparkles (@sparkles@peoplemaking.games)

working on a lil' project with my partner ✨ :ms_pencil:

#godot #gamedev #indiedev #multiplayer #pixelart





Show Original Post


10.02.2026 15:15
krazyjakee (@krazyjakee@mastodon.gamedev.place)

Spare a thought for this #godot dev working on Starvector. He is down on his luck and living out of his car but continues to work on the game. Here is the Patreon - you know what to do: patreon.com/cw/Starvector #gamedev #indiedev #godotengine





Show Original Post


10.02.2026 11:33
LePertti (@LePertti@mastodon.gamedev.place)

Reached a milestone! Funny is that I am STILL working on tools and fundemental structure of my game. Good thing is that I'm still having so much fun! #godot #gamedev





Show Original Post


10.02.2026 04:47
godotdigest (@godotdigest@mastodon.gamedev.place)

Godot Digest 39

Godot 4.6 is out! And we already have an RC for the first maintenance release, 4.6.1. The community has focused heavily on reviewing the new version, but we still have some interesting new tutorials.

godotdigest.substack.com/p/god

#godot #godotengine #gamedev




Show Original Post


10.02.2026 03:13
Aut (@Aut@hachyderm.io)

I added traffic labels and an update loop. Now I can watch air traffic. Pretty cool. Another thing I can do is interpolate the aircraft position between updates to smooth out the movement.

Unseen updates involve some architecture stuff, threadpool I can assign general work to, API communications, and whatever. Big nerd stuff happening in there. Pretty cool godot app though! I think I'll keep improving it. I'd like to get a Stratux so I can integrate with it but one step at a time here.

#avgeek #godot.





Show Original Post


10.02.2026 02:35
alemarcati (@alemarcati@mastodon.social)

Made a post on the Godot Forum about the game I'm developing in my free time. It's a 3D platformer about rescuing homeless animals. I intend to update the thread with more dev videos and other related stuff:

forum.godotengine.org/t/lost-a




Show Original Post


10.02.2026 00:45
jeremyjackson (@jeremyjackson@mastodon.social)

I added a KO graphic to make feel more like a fighting game.

It's simple but it gets the job done.





Show Original Post


1 ...134 135 136 137 138 139 140 141 142 143 144 ...497
UP