🎮 Road to Game Jam – nächster Halt: Godot! 🎮
Der nächste Stopp ist unser Godot-Workshop vom 17. - 19. April. Gemeinsam entwickelt ihr einen isometrischen 3D-Prototypen: Als Pinguin sammelst du Fische im Eis.
Infos & Anmeldung: https://tuxedocomputers.com/de/Road-to-Game-Jam-TUXEDO-goes-Gaming.tuxedo

tip of the day. Whenever I want to make a gif animation of my godot app or game I use this [1] function to create an image at certain points in the program. Like after sending a signal, redrawing a component or on a timer. I have it in a screenshot class that names them "yyyymmdd-idx.png".
Then I use imagemagick to convert [2] them into a gif.
[1] get_viewport().get_texture().get_image().save_png
[2] convert -delay 20 -loop 0 *.png anim.gif
Needs them drift sparks, dust flying all over the place and that bottom-left corner absolutely needs a meter... but hey, drift boosts are back in! #gamedev #indiedev #indiegame #godot #godotengine
Sometimes you stumble on to a really neat blog post: https://kelvinvanhoorn.com/tutorials/godot_skybox_shader/
My desktop/local media player made with Godot is now complete enough that I use it daily to play music. There's a bunch of compromises in using a game engine to make a GUI app, but overall I'm pretty impressed. It's all fairly abstracted and high-level and yet performance is great without much tweaking. I'm going to write a blog post about it sometime soon.

[EN]{USA}(PC) Working on a synergy attack mechanic tonight.
#godot #gameDev #gamedevlearning #Kick #Twitch
https://www.twitch.tv/burndivisiongames
https://www.kick.com/burndivisiongames

Frame guessing for sprite sheets without meta information is working!
And the debug visualization looks awesome! 😎
(When there are no json or txt files that provid meta information I try to guess it using the bitmap class through alpha mask and polygon extraction.)
#godot #gdscript #godottool #mipgam
Hey There!
Introducing Balloon Guy! Unsuspecting as he may seem, he’s hiding things. More balloons, maybe? You’ll see him around in some strange places in ByteBlaster.
#gamedev #indiegame #devlog #godot #madeingodot
coded a random eyelid blink effect in #godot today. such a simple effect and really makes characters come to life 👀
Funi Raccoon Game Is Queer, Funny, And Irish
https://fed.brid.gy/r/https://aftermath.site/funi-raccoon-game-indie-review/

If there are no meta information available I am going to guess the frames by extracting polygons.
Using these bitmap functions you can convert an image alpha to a bitmap alpha mask. The bitmap can create polygons based on the transparent boundaries.
Bitmap.create_from_image_alpha
Bitmap.opaque_to_polygons
#godot #gdscript #godottool #mipgam

I've been working on a game controller display in #godot. It's inspired by the design of the excellent OpenJoystickDisplay, which was retired long ago.
https://codeberg.org/kimimaru/collabplayinputdisplay
Most controller displays I could find are based on web technologies, which is dependent on web APIs. As a result, they don't work in cases like #TRBot which can have multiple virtual controllers with a similar name and ID. I wanted to make a controller display using native technologies, and Godot was a perfect fit. (1/2)
