I just love making comments like these in my code for my projects.
I think comments like these are funny because they show the angst a game developer sometimes feels.
@secfurry would probably get a kick out of these and add these code comments to her collection.
#gamedev #coding #programming #godot #sourcecode #screenshot

Interactive drilling is a lot of fun.
Sneak peak of a new in progress demo, where you can control a 3 axis drill (various shapes) via point-and-click. The drill then moves to your target location, subtracting sweeped tool meshes in ~20 hz frequency.
This is all done using exact mesh booleans and takes roughly 1ms per step in most cases.
(Rendering/UI via godot again)
#godot #geometry #milling #booleans

I haven't checked out the #liblast project for month. It is cool to see this #Godot #FPS #multiplayer game / #framework making progress.
But that is not all, as I finished my recent Unreal + MaterialMaker Landscape project, time has come to do some stuff for liblast again.

The process of installing #Godot export templates on a headless CI server is extremely annoying (unless there is a specific feature for that in the CLI that I cannot find documentation for).
Currently uploading the export templates from my local installation to the server via scp.
Okay, false alarm: There is one commit that was done by claude which got merged by accident and was reversed immediately.
hab angefangen mit #godot rumzuspielen. und das ist schon cool, aber ich hab das gefühl dass die meisten da nur drin rum klicken - sobald man was programmatisch machen will (in meinem fall ein skeleton2d), werden doku und suchergebnisse echt dünn.
ended up making a bunch of little vehicles for my game, even though it's a turn based soulslike with no driving whatsoever #screenshotsaturday #godot #pixelart #ドット絵
https://store.steampowered.com/app/3512420/Wirelight

Hologram effect is now available on godotshaders btw!
Link: https://godotshaders.com/shader/hologram-effect/
#godot #gamedev #indiedev #godotengine #shaders
Dayum boy, cover that 🍑🫣
#gamedev #godot #screenshotsaturday

Using a game engine (Godot) as a simulator for GNSS location data plus a location/orientation solver
https://makertube.net/w/rEcDUmE8ZuZDoYPBZbM6C8
Direct georeferencing 3D-scanner using rotating lidar and GNSS (="GPS")-devices (u-blox ZED-F9P)
https://makertube.net/w/1EVeb2uDaBvG4Rq5RHz8d3