godot

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26.03.2026 12:56
delegatevoid (@delegatevoid@mastodon.gamedev.place)

Today I learned that importing a large number of empties in #godot from a #blender exported #glb results in an equal number of orphaned nodes.... #til

I'll have to find a way to fix this....




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26.03.2026 12:30
Gonzelvis (@Gonzelvis@mastodon.gamedev.place)

I've been practicing my aerials! 🛹😎 #indiegame #indiedev #godot





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26.03.2026 12:22
w (@w@makertube.net)

Basic Crowd System in Godot Engine

makertube.net/w/1tsooveJR628BP




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26.03.2026 10:58
darksideofyogurt (@darksideofyogurt@livellosegreto.it)

L'ultimo gioco che ho creato (e che ha vinto la Lumen Jam) continua ad essere giocato su itch.io...
Certo, è poca roba (1 o 2 visualizzazioni e "run" al giorno), però fa... strano.
E fa anche piacere.

Poi non tutti apprezzano (basta guardare alcuni "nomi" nella leaderboard 🤣 ), però sono comunque contento!

#indiedev #jam #godot




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26.03.2026 07:00
binbun3d (@binbun3d@mastodon.social)

Dark matter





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26.03.2026 03:05
ab_plus (@ab_plus@mastodon.social)

youtu.be/4lvfIqTzPRU

A little overview of the gameplay in Trash Fortress.
I get the change to showcase my game at a little convention so I created this video to play in the background at my booth.




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26.03.2026 02:20
AdamRGrey (@AdamRGrey@aleph.land)

me, in #godot, frequently: "this feels like it shouldn't be this easy"




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25.03.2026 23:59
GlitchedCode (@GlitchedCode@mastodon.gamedev.place)

Text needs to be bigger, maybe reduce the middle gap. But, a deck builder now exists in the game \O/
#godot #gamedev #indiedev





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25.03.2026 23:17
portaloffreedom (@portaloffreedom@social.linux.pizza)

Turns out #Godot mouse events on control nodes are already received with the coordinated relative to the control node in question, no need to compensate for offsets to the current element.




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25.03.2026 22:09
kantel (@kantel@mastodon.social)

Noch mehr aus dem Laboratorium für interaktive Geschichten und Spiele

Mir ist noch eine Playlist untergekommen, die vier Programme abdeckt, die sich für die Erstellung interaktiver Geschichten und Spiele anbieten. Sie sind Teil der Vorlesung »Introduction to Video Game Design«, die im Herbst 2025 am Borough of Manhattan Community College gehalten wurde. kantel.github.io/posts/2026032





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25.03.2026 22:06
fireye (@fireye@peoplemaking.games)

We're asset store-ed, babey!!!

store-beta.godotengine.org/ass

#Godot




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25.03.2026 22:02
unfa (@unfa@mastodon.social)

All my work on Liblast is halted due to a blocking freeze bug.

I have a live presentation and workshop coming up in 4 weeks that depends on this tech, and I can't do anything at the moment.

In case you're familiar with Godot's C++ side or debugging C++ software in general, maybe you can help me out of this ditch?
Help!

github.com/godotengine/godot/i

Spreading the word is often a great help as well!




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