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27.03.2026 17:53
au (@au@ap.0x405.ru)
Procedural climbing system based on Barycentric Triangle Walking originally used in Shadow of the Colossus. It allows moving across object surfaces even on dynamically modified triangle mesh.

#gamedev #indiedev #godot




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27.03.2026 17:32
thomastc (@thomastc@mastodon.gamedev.place)

I finally got round to writing that blog post y'all were badgering me about! Finally revealing how those waves are made 🌊

frozenfractal.com/blog/2026/3/

#GameDev #IndieDev #IndieGame #GodotEngine #Godot #ProceduralGeneration #ProcGen




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27.03.2026 16:42
blessedsleepseeker (@blessedsleepseeker@mastodon.gamedev.place)

Seeker's Solid Input Prompts are feature complete for 1.0 !

There is so much customization options and so much you can do now... 😵‍💫 😵‍💫

I still need to test a few things, make a neat itch.io page, write the documentation then it's clear for takeoff !

Tutorials vids are in the works 👀

Seeker's Solid Input Prompts releases next week if everything goes well !

See ya !

#gamedev #indiedev #godot #godotengine #addon #tools





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27.03.2026 15:58
beanjbunny (@beanjbunny@nerdculture.de)

I actually didn’t know you could apply textures this easily, that was a joy to find out. Come learn 3D in Godot with me today: youtu.be/QYF-a_14Ms0?si=Bmtjx1 #godot #gamedev #indiedev




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27.03.2026 15:40
frankiezafe (@frankiezafe@mastodon.gamedev.place)

#procedural #animation of arms in #godot : rotations of the main body are copied on the white arms with a lerp and and weight. it was surprisingly easy to setup. inspired by the magnificent #asuraswarth
#gamedev #locomotion #makhana





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27.03.2026 15:20
mazeon (@mazeon@mastodon.art)

Back on the Atari 2600, Activision games were always my favorites. A lot of them had that beautiful sunset gradient on the horizon.

Now my game does too! :)
But to enjoy the sunset, you’ll have to make it to the finish.

#gamedev #indiegames #godot #indiedev #devlog #pixelart #atari2600





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27.03.2026 13:48
lislis (@lislis@toot.cat)

I'm super excited to be teaching a 4-week, fulltime class at School of Machines in #berlin this July 🎉 We'll be making games in #godot and building #arduino based controllers and talk about #feminism and #art <3 schoolofma.org/summer-2026/cre




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27.03.2026 13:10
binbun3d (@binbun3d@mastodon.social)

Some kinda glass idk.

This isn't blur, but I always feel like I'm chasing some non-existent magical performant blur that fixes all my issues and looks beautiful





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27.03.2026 03:34
post (@post@europe.pub)

Dev snapshot: Godot 4.7 dev 3

europe.pub/post/10777118




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26.03.2026 23:08
miruji (@miruji@mastodon.gamedev.place)

You might wonder what medieval fantasy has to do with space — I thought the same until I saw this... 😂

#fps #gameplay #gamedev #indiedev #godot #godotEngine #gamedevlife #slime #mob





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26.03.2026 23:08
ArmouredWizard (@ArmouredWizard@dice.camp)

Not perfect by a long way, but useable.
Buttons/UI send "I have been pressed" signal via SignalManager.
CrewManager and ScoundrelManager listen, and route as appropriate to update Data. Then emit "DataUpdated" signal.
UI listens for Updated, and redraws.

Next, I could make it a lot prettier, change UI/background by Playbook/Crew etc
Also draw data from external file (JSON?) rather than hardcoded

#godot #ttrpg #gamedev #rpg #godotengine #BladesInTheDark





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26.03.2026 22:39
fediverse (@fediverse@app.wafrn.net)

writing a particularly time consuming algorithm for our in game short content app. hit me with some cool algorithm ideas. already randomized the likes and subscribes, and it generates content creators based on npcs we already have


#gamedev #godot


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