My free #Godot cheatsheet viewer plugin along with all +14 free cheatsheets are now available!!
You can optionally buy the Ready-To-Go collection to support me and download all free cheatsheets in one go!
https://qaqelol.itch.io/cheatsheet-viewer
#GameDev #Indie #GodotEngine #Free #Addon
This stupid forsaken collision shape function that parses an instance scene animation player finally, partially works! Not sure how, and its buggy as hell, but its a start! #godot #godotengine #gamedev #exhausted
Dev snapshot: Godot 4.7 dev 3
https://sh.itjust.works/post/57467015
Small text only update to my game:
I've now used my terrain scatter system to scatter little fish all over the place. This striked me after I started placing dozens of fish manually.
Also: I started working on procedural fish animations to be able to animate (small) fish without the need of rigging and actually keyframing them. I'm bending theire geometry for that. It works for small fish as they will not get too close anyway. I might also be able to use it to bend bigger fish when they take corners.
I've added more rocks for bigger cliffs for the deeper parts.
Images will follow. I'm also planing to create a real devlog on itch.io and my personal website https://anzui.dev as things start to get more serious now.
#diving #godot #godotengine #fish #gamedev
🤿🦈
the kind of code our game has me writing

First Godot project, I'd love some pointers about project/scene structure
https://lemmy.world/post/44780889
Branch out in day #415 of #Godot games using #GodotSteam! Today is Network Notation by Matchbox Games! Infiltrate computer networks as a lost AI seeking your purpose in this very slick puzzle game. Out next month so give it wishlist love and try the demo now!
https://store.steampowered.com/app/3941010/Network_Notation/
"We don't need no education" ahh screenshot #Godot #Blender

More progress on my input prompts addons ! Now with animations with both easy or heavy customization available :D
We're closer to a release than ever !
#godot #godotengine #gamedev #indiedev #addon
🎮 Road to Game Jam – nächster Halt: Godot! 🎮
Der nächste Stopp auf dem Weg zum großen Finale ist unser Godot-Workshop vom 17. - 19. April. Hier entwickelst du einen spielbaren 3D-Prototypen.
Infos & Anmeldung: https://tuxedocomputers.com/de/Road-to-Game-Jam-2026-Godot-Workshop.tuxedo
Wir freuen uns auf dich! 🚀

Today I learned that importing a large number of empties in #godot from a #blender exported #glb results in an equal number of orphaned nodes.... #til
I'll have to find a way to fix this....
I've been practicing my aerials! 🛹😎 #indiegame #indiedev #godot