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18.10.2025 23:11
mavrick (@mavrick@mastodon.gamedev.place)

I've been building on top on my jam idea for a pixel art horror game that would include proper dynamic lighting & shadows. There wasn't enough time for it during the jam, but I kept at the vision of having dancing shadows as you swing the light around.

I've been liking what it looks like so far - even if it turns out to be pointless compared to simply going up one dimension and having dynamic shadows working out of the box

#gamedev #shaders #graphicsprogramming #godot

videos.tusnio.me/w/rh1zrE1fk12




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18.10.2025 23:07
Popolon (@Popolon@snac2.popolon.org)
Scrabdackle is a very nice , #Godot made very living puzzle-action-adventure #IndependantGame. I feel the drawing a bit clumpsy, but, the quality of the animation and the design is so good that it become an interesting characteristic aspect. The Canadian author, Jakefriend, maintains a very interesting devlog on Itch.io+youtube. I played the (Linux version of the) 0.3.03d demo in beginning of 2023, it was already very fun, the last updated version is 0.4.03f.




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18.10.2025 22:39
w (@w@videos.tusnio.me)

Moth Mansion - Lighting Demo

videos.tusnio.me/w/rh1zrE1fk12




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18.10.2025 20:56
objects (@objects@lesbi.in)
#GOINGLIVE!

The flailing toddler of programming is BACK!

Lets get some coding in and hopefully make some progress and insight again!

twitch.tv/Nyalruko

#Godot #Vtuber #VtubersEN #envtuber #goinglive



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18.10.2025 20:30
rubberduck (@rubberduck@mastodon.gamedev.place)

had some #fun learning and playing with #shader programming in #godot, following a tutorial for a water shader

#godot4 #displacement #silly





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18.10.2025 20:27
view (@view@mastodon.art)

Mocking together the interface for my potential new game. I've gotten much better at UI in #Godot, so I'm hopeful this one won't immediately drown in technical debt.

#IndieDev





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18.10.2025 20:22
iivoltagewolf (@iivoltagewolf@bark.lgbt)

Hello, everyone. So remember that time I mentioned something about a werewolf game idea where you are supposed to slash your way out of a containment dungeon?

This is footage of the game so far. Floor tiles will be made soon, attacks are working, and collision will be reworked as more wall tiles are made.

#gameDev #godot #werewolf #video #videogames





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18.10.2025 18:03
propellant_dyke (@propellant_dyke@mastodon.social)

Didn't thought that interaction between Character3D and RigidBody3D would be difficult to handle. I've also added game controller support and player action system.





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18.10.2025 18:01
mcgillij (@mcgillij@fosstodon.org)

Been working on some shader effects for some pink abilities. #ScreenshotSaturday #godot #GameDev





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18.10.2025 17:58
kochetkov (@kochetkov@mastodon.gamedev.place)

Oscilloscope sword made with #Godot and #PureData





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18.10.2025 17:54
doomski (@doomski@mastodon.gamedev.place)

Thrilled to announce the 3D platformer I've been making, Project Timbre, is now available to Wishlist on Steam!

Appreciate any RTs and thank you for the support!
store.steampowered.com/app/408

#indiedev #gamedev #indiegame #gaming #godot





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18.10.2025 16:54
aaronzbest (@aaronzbest@mastodon.gamedev.place)

Proud of this little 2D die toss I cooked up in #godot





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