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17.10.2025 07:14
darksideofyogurt (@darksideofyogurt@livellosegreto.it)

Ok, pubblicato il gioco per la Beginner Game Jam:
mrnetwork.itch.io/medship-sola

E' stato un "balzo in avanti" in termini di complessità, ma sono ancora ben lontano dal produrre qualcosa che si avvicini al mio concetto di "gioco serio".
Però son molto soddisfatto 🙂
... ed ho messo pure l'intro con un mio logo 🤣

#godot #jam




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17.10.2025 06:55
delegatevoid (@delegatevoid@mastodon.gamedev.place)

Multiple times a day, `Godot_v4.5-stable_linux.x86_64` freezes my entire system when running on #wayland. And there seems to be nothing I can do except reset the machine. Can't CTRL+ALT+FX to another terminal, can't alt-tab, can't move the mouse, nothing.... #ubuntu #godot #wayland




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17.10.2025 04:50
AniMerrill (@AniMerrill@twoot.site)

Also the fact that #godot has #screenreader support now is sick as fuck. #gamedev #accessibiity




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17.10.2025 04:42
AniMerrill (@AniMerrill@twoot.site)

First time trying to make a script interpreter, it's a pretty gnarly process but kind of cool. #dev #gamedev #godot #YarnSpinner




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17.10.2025 04:08
GodotUserGroupBerlin (@GodotUserGroupBerlin@mastodon.gamedev.place)

Interesting new Godot tool:

gdvm.io

github.com/adalinesimonian/gdvm

(Found via @geometror)

#Godot #Tooling #Tool #OpenSource




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17.10.2025 03:30
zeitgeisty (@zeitgeisty@mastodon.social)

corrects our faults that cannot correct.




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17.10.2025 02:09
view (@view@mastodon.art)

Today in "game dev looks like crap", I made this deeply unimpressive-looking architecture for scenes.

However, this will allow for repeating scenes that adjust fluidly to character traits, allowing for a lot more replayability than with usual repeating scenes.

#IndieDev #Godot





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16.10.2025 23:41
propellant_dyke (@propellant_dyke@mastodon.social)

- Custom gravity on rigid bodies done
- Soccer ball shader done

The match can begin ⚽





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16.10.2025 23:40
gurkenlabs (@gurkenlabs@fosstodon.org)

PSA: The very important "launching a giant slice of pizza from your car when colliding" feature is now implemented! I think we're getting close to having a kind of playable game here!
#Godot #GameDev #indiedev





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16.10.2025 22:49
DoodleDonut (@DoodleDonut@equestria.social)

Played around with procedural terrain generation today, including chunking and automatically generating more when you get closer to the edge of what's been generated so far.

Not sure what I'll do with it, if anything, but it was a good exercise at the very least. I've always wanted to experiment with #procgen stuff in #godot so this was good to work my way through.





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16.10.2025 20:47
rubberduck (@rubberduck@mastodon.gamedev.place)

A brand new update for the frosty cybrpunk asset pack is out...

Now with the new assets made during this environment project

See:

rbduck.itch.io/cold-cyberpunk-

artstation.com/artwork/8BXeG6

#godot #blender #b3d #environment #environmentart #update #asset-pack #cyberpunk #sci-fi





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16.10.2025 19:26
gee (@gee@framapiaf.org)

🗓️ LA SEMAINE DERNIÈRE : « Libération de Sales Gosses ! »
Le simulateur de cour de récrée est maintenant un logiciel libre, ses assets étant sous licence CC-BY-SA (et son moteur, Godot, sous MIT).
▶️ studios.ptilouk.net/sales-goss
#jeuVidéo #SalesGosses #jeu #logicielLibre #floss #flatpak #godot
studios.ptilouk.net/sales-goss




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