On the bright side, now that I know I potentially need to mark my Node script with Tool and also my editor plugin to do the rather diabolical thing I want to do I can continue with my little #gamedev experiment in #godot
(I really want to export an array of struct for a specific purpose and I am resorting to Evil TM to do it)
A bit of a frustrating experience with #godot tonight.
I'm trying to set up a method of exposing complex data types as a dictionary. Property get and set methods would be responsible for translating the dictionary to and from the underlying data. I would then add an editor plugin to make the inspector look all nice
The only way this works is if the script is marked as a tool. While this is in the documentation, the relevant reference documentation IS NOT where that information can be found.
Do we have Brazilians here? Next month, I'm planning on studying Godot network multiplayer, and I want to run a VPS. What do you recommend that I pay in BRL?
Reverted to Godot 4.4, and although I still get navigationmesh error, the pathfinding seems to work now.
Still no idea what is causing the error, or why the pathfinding failed, but I might be able to move on with the project now.
Maybe.
If it doesn't decide to randomly bork something .
#godot #godotengine #gdscript #gamedev
Spending too much time on preparing the Steam page and not working on the game itself. It's so hard to create a game and do everything that you need to do when you can only work on it on your free time... 😵
#indiegame #gamedev #godot #ios #android #puzzlegame #cozygame
A very cool idea: developing an arcade game in Godot for a Raspberry Pi (or alternative), sticking that bad boy in an arcade cabinet.
Bonus points if it uses a CRT TV monitor.
#godot #gamedev #indiedev #lambgamedev #arcadegames #retrodev
🛠️ Title: Tabletop Club
🦊️ What's: A libre, single-player / multi-player tabletop game (no registration required)
🏡️ https://drwhut.itch.io/tabletop-club
🐣️ https://github.com/drwhut/tabletop-club
🦉️ https://fosstodon.org/@drwhut
🔖 #LinuxTool #Tabletop #BoardGame #Godot
📦️ #Libre #Bin #Arch #Flatpak
📕️ https://lebottinlinux.vps.a-lec.org/LO.html
🥁️ Update: 0.1.4
⚗️ Signific vers.: 2x📟️2x🪛️4x👄️(..)x👄️
📌️ Changes: https://github.com/drwhut/tabletop-club/releases
🦣️ From: https://mastodon.social/@holarse/115396251572297888
💥️🏝️ https://www.youtube.com/embed/B0KEdPw5ttM

Open for a new job or freelancing in the near future. Anything with realtime graphics, prototyping, ui/ux, rnd, vfx, games, creative coding, etc. Feel free to reach out. #UnrealEngine #Unity #threejs #godot
🌻 Working on a demo for my interactive Tween Guide (it will be free dont worry) 🌻
Using Line2D and tween_method uwu
#Godot #GodotEngine #Tween #Wip #GameDev #DigitalArt #UI #Sunflowers #GDScript #Animation #Guide #Resource #Cute
Sound makes ALL the difference. I also got to animate a tiny fart cloud, which I never thought I'd ever say I had done. Painted a really rough quick background
#gamedev #godot #indiegamedev
I'm still getting this error:
ERROR: Navigation region synchronization error. More than 2 edges tried to occupy the same map rasterization space. This is a logical error in the navigation mesh caused by overlap or too densely placed edges.
I have no idea what a "map rasterization space" is, and cannot find any reference to it.
I cannot find any overlaps or densely placed edges.
I have rebuilt my Terrain mesh several times to try to fix it.
#godot #godotengine #gdscript #gamedev
playing again with shaders in #godot, this time making a prototype for a triplanar flowing #lava #shader.