godot

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15.02.2026 01:58
owlnewworlds (@owlnewworlds@mastodon.gamedev.place)

I've barely just started using Godot 4.6 and version 4.7 is in the pipe. It's so exciting! #gamedev #indiedev #godot





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15.02.2026 01:13
binbun3d (@binbun3d@mastodon.social)

I desire a controller based drawing program, so I'm playing around with different control schemes.

Here I can move around with the dpad, offset at a range with a joystick, extend that offset with an analog trigger and then jump there with a button





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14.02.2026 22:51
iakobsdesamos (@iakobsdesamos@xarxa.cloud)

I've been a bit off these weeks but I haven't seen much regarding this year's #GodotCon around here. We already know where (Pathé Amsterdam Noord) and when (April 23, 24) and submissions for talks are open (already submitted one 🤞🏼 🤞🏼 🤞🏼 🤞🏼 ). Are you excited? Who's coming?

#GodotEngine #Godot




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14.02.2026 22:07
splendidfailures (@splendidfailures@mastodon.gamedev.place)

This week we’ve finalised more assets for #godot screenshots for a Steam Page, made a template scene in #blender to show said assets, and dirtied up the prototype to see how much time players can spend just making it look nice, without respawning dirt #indiegame #gamedev #screenshotsaturday





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14.02.2026 21:43
Habidakus (@Habidakus@mstdn.social)

Fiddling around with the Diffusion Limited Aggregation algorithm and made some sprites for games: habidakus.itch.io/electric-exp

#godot





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14.02.2026 20:51
rubberduck (@rubberduck@mastodon.gamedev.place)

I am still doing materials, shaders and landscapes. While I used #Godot for my initial landscape project, for the newest one I wanted to try out #Unreal, for fun and mainly to learn something new in a different engine.

Fun fact, even in this project there is quite a lot godot involved, in the form of #materialMaker, creating the #textures

I will continue to work on this project over the next weeks and even polish it further, add some more content ...

#UE5 #environmentart #Landscape #WIP





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14.02.2026 20:36
nausicaa (@nausicaa@mastodon.art)

I made a hatching shader in Godot !

It's a post processing effect based on a difference of gaussian to extract edges and hatch them accordingly.

Love the result, I'd like to use it with a pen plotter now !

#Godot #shader #NPR #penplotter





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14.02.2026 19:22
snoozingrat (@snoozingrat@mastodon.gamedev.place)

The dialogue system is working great, but I need better ways to work with Transcripts.

The Event granularity is great for flow control and customization/extension, but... this isn't even a long conversation (or all of one).

Learning how to use RegEx and making a text editor is probably my best shot. But I'm not too far from being able to make a fully playable (if ugly) demo now, and both my attention and energy are at a premium as-is.

#godot #indiedev #rpg #roguelike





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14.02.2026 19:06
wanderingdoorgames (@wanderingdoorgames@mastodon.gamedev.place)

Our latest tech devlog for Aster Pebble is up now for everyone!

In it we talk about how we had to create a custom OptionButton control to overcome this annoying issue with custom cursors.

wanderingdoorgames.obviousgain

#GameDev #IndieGame #Godot #PointAndClick #OpenSource #FOSS





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14.02.2026 19:01
Le_bottin_des_jeux_linux (@Le_bottin_des_jeux_linux@floss.social)

🕹️ Title: Thrive
🦊️ What's: A libre sim about species evolution
🏡️ revolutionarygamesstudio.com/
🐣️ github.com/Revolutionary-Games
🦉️ mastodon.social/@Thrive_Game
🔖 #LinuxGaming #Flagship #Sim #LifeSim #Godot
📦️ #Libre #Bin #Arch #Flatpak #Snap
📕️ lebottinlinux.vps.a-lec.org/LO

🥁️ Update: PU 2/14/26
⚗️ Signific. vers. 🦍️
📌️ Changes: revolutionarygamesstudio.com/n
🦣️ From: mastodon.social/@Thrive_Game/1

🏝️ youtube.com/embed/LmIwSBvXGQA
🦉️0.9.0 youtube.com/embed/xeDfG5VtNRA
🐹️ youtube.com/embed/2Y3xIAFa_80
🎲️ youtube.com/embed/UfmtMjDPPGk
🎲️ youtube.com/embed/?list=PLZtQl





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14.02.2026 18:30
sijilum (@sijilum@mastodon.gamedev.place)

sijilum.itch.io/iron-lung-dema

#gamedev #gamejam #godot #ironlung





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14.02.2026 18:14
Le_bottin_des_jeux_linux (@Le_bottin_des_jeux_linux@floss.social)

🛠️ Title: Material Maker
🦊️ What's: A libre tool for creating procedural PBR materials
🏡️ materialmaker.org
🐣️ github.com/RodZill4/material-m
🔖 #LinuxGameDev #VFX #MaterialMaker #Godot
📦️ #Libre #Bin #Arch #Flatpak
📕️ lebottinlinux.vps.a-lec.org/LO

🥁️ Update: 1.5p1
⚗️ Signific. vers. 🦍️
📌️ Changes: github.com/RodZill4/material-m
🦣️ From: 🛜️ github.com/RodZill4/material-m

🏝️(0.94) youtube.com/embed/mSuyrsJSZ_o
🐹️ youtube.com/embed/6-KzJYjdy94
🐹️ youtube.com/embed/JrTR1Uxsl3k
🎮️ youtube.com/embed/8QzDPzJhVs4





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