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16.02.2026 09:37
substain (@substain@mastodon.gamedev.place)

Finally made the step to bring #TalkieTalkie to the Asset Library 🥳

Now that this is a Godot addon, you can make Presentations the hard way easier than ever

I've also added a Presentation Generator to make it easier to get started.

#Godot #gamedev #presentation





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16.02.2026 07:21
kylefuji (@kylefuji@mastodon.gamedev.place)

#frogger on #godot is finally live on itch! Can you get to 20000 points?! What a fun learning experience! All visual assets were hand drawn in #krita, and all audio was recorded in #ableton by me. Play it on itch here:

kyle-fuji.itch.io/frogger

#indiedev #gamedev #solodev #pixelart #retro #arcade




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16.02.2026 02:49
heavyliftingindustries (@heavyliftingindustries@mastodon.social)

Went into today with a backlog of bugs on my SNES era prototype. Was worried they were going to eat up my entire day and possibly part of tomorrow too. Managed to wrap all of them up in two hours. Clean, modularized, and decoupled code makes changes and maintenance easier. Who knew?




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16.02.2026 02:31
doomski (@doomski@mastodon.gamedev.place)

Been working on making the environment a bit more readable. Added a star field background, inspired by Super Mario Sunshine. Also changed the cube textures to alternate colors on each side.

#gamedev #godot #indiegame #indiedev





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15.02.2026 23:55
Longplay_Games (@Longplay_Games@mastodon.gamedev.place)

Some good news, I have now backported all the #Godot 4.6 animation work to 4.52, the effort to migrate my 4.6 work back is going well.

Amazing how much less RAM 4.5.2 uses for the same scenes, too.





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15.02.2026 23:31
doomski (@doomski@mastodon.gamedev.place)

Gave myself a little blender challenge of putting together a village scene in Godot as quickly as I could, as a way to refresh on my asset creation workflow.

Here is the video version.

#gamedev #b3d #godot





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15.02.2026 22:26
splendidfailures (@splendidfailures@mastodon.gamedev.place)

In-game office chair asset for A Corporate Machine. When is a chair just a chair, and other philosofical musings. 
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#indiegame #gamedev #blender #godot #gaming #gameart #acorporatemachine #retro





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15.02.2026 21:22
fontes (@fontes@mastodon.gamedev.place)

Does this guy need full platformer controls? Probably not. Is it detrimental for what I need of him? Not really. Figuring out ledge-grabbing was easier than I expected, though! #gamedev #indiedev #godot #godotengine





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15.02.2026 20:47
binbun3d (@binbun3d@mastodon.social)

Added resizable brush, palette and glorp to my controller based pixel art editor.





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15.02.2026 20:00
hackernoon (@hackernoon@mas.to)

In Godot 4.3, we are adding a new node called 'SkeletonModifier3D.' It is used to animate Skeleton3Ds outside of AnimationMixer hackernoon.com/the-skeleton-mo #godot




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15.02.2026 19:44
peterdrake (@peterdrake@mstdn.social)

This summer, I will be starting a new research project on accessible game development.

#GameDev #accessibility #a11y #godot




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15.02.2026 19:11
rouli (@rouli@mastodon.gamedev.place)

This weekend I've been mostly improving the physics and playing with the gameplay variables. I'm mostly struggling to find interesting controls and level layout. Might get rid of those blocks altogether, they look cool but the player is too safe behind them. #godot #gamedev





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