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23.02.2026 13:53
rokojori (@rokojori@mastodon.social)

‪Need some juice? 🍓🥭🍋🍈🍐🫐🍇

One of the main reason why actions in the Rokojori Action Library exist ^^

All actions can be played back and tested directly in the editor ^^

Wrote also a small tutorial about it:
rokojori.com/en/labs/rokojori-





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23.02.2026 12:09
post (@post@lemmy.world)

Exploring MatrixRTC: Real time communication in rooms (Godot & Matrix games)

lemmy.world/post/43483174




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23.02.2026 09:55
khaleer (@khaleer@mastodon.gamedev.place)

Donate to #FOSS software like #blender #krita #godot #inkscape or #gimp

Install linux
Save your sanity




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23.02.2026 07:25
binbun3d (@binbun3d@mastodon.social)

It's all just smoke and mirrors (or just smoke in this case)





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23.02.2026 07:03
Fencer (@Fencer@mastodonczech.cz)

Hi everyone! We’ve already created several 2D fire effects here and even one or two 3D ones. This time we’ll return to two dimensions and show how to make a slightly different kind of fire using a few layers and a somewhat different technique. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
youtube.com/watch?v=gmyr20vC_v8




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23.02.2026 07:02
post (@post@programming.dev)

Godot 4: Wildfire shader (tutorial)

programming.dev/post/46203496




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23.02.2026 05:42
ConditionalCoder (@ConditionalCoder@mastodon.gamedev.place)

The "Static Instance Pattern" seems like a bit of a hack... But is it actually a legitimate and useful way to use #Godot?

blog.hortopan.com/you-dont-nee

Interested to hear thoughts.

#GodotEngine #Godot4 #GDScript #GameDev




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22.02.2026 23:37
gurkenlabs (@gurkenlabs@fosstodon.org)

#gamedev pro tip of the week: Nothing stops you from importing your own face into your game and giving yourself some sick dance moves!
#godot #indiedev #3d





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22.02.2026 23:00
zeitgeisty (@zeitgeisty@mastodon.social)

adds to our misery while increases our joy.




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22.02.2026 22:23
binbun3d (@binbun3d@mastodon.social)

Particles in my Godot VFX Editor. The random uv effect randomizes UV's for individual particles meaning they don't all have to look the same!





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22.02.2026 22:20
MilitaryG (@MilitaryG@mastodon.gamedev.place)

#godot I would appreciate testers and feedback please. Thanks.




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22.02.2026 20:30
heavyliftingindustries (@heavyliftingindustries@mastodon.social)

This week's . Continuing forward on the SNES era prototype. I think I've got a good path forward to a full game without having to build out all the standard JRPG systems. It also possibly dovetails into a larger game I've planning on for future development.

youtu.be/g8AF7ddJa6w




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