godot

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20.02.2026 09:21
themipper (@themipper@mastodon.social)

The Godot AssetLib is in need of a lot of love and QoL features.

It feels like every plugin I open is abandoned or not compatible with the current version of Godot.

Or am I missing something like a third party asset library?




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20.02.2026 05:39
beeoproblem (@beeoproblem@mastodon.gamedev.place)

Added some detail to this apartment building in Robot Shooter. The textures actually have something going on now.

I also spent some time adding some subtle lighting. Indirect light wasn't giving me the effect I wanted so I faked it. Now the building is less flat looking IMO.

Still more to do

#gamedev #godot #indiegame





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20.02.2026 01:23
post (@post@lemmy.world)

Open-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'

lemmy.world/post/43347965




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20.02.2026 00:22
owlnewworlds (@owlnewworlds@mastodon.gamedev.place)

[WIP] Here is another and more accurate look at what could NOKOMA look like in a near future. What do you think of it, guys? Every feedback is appreciated! 💙
#indiedev #indiegame #gamedev #solodev #godot #puzzlegame #puzzle #cozygame #cozy





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20.02.2026 00:18
ArmouredWizard (@ArmouredWizard@dice.camp)

Godot
Blades in the Dark
Another new feature added: Another refactor needed!
All (not all) of my "generic" Signals are connected to ScoundrelManager.
When I connect CrewManager, I might hit some collisions.
If I do the refactor I was previously thinking of, I'll have to do some serious "is this meant for Crew or Scoundrel (or other, yet to be built, sections)?" checking.
Or rebuild it differently...
<sigh>

#godot #ttrpg #gamedev #rpg #gdscript #BladesInTheDark #godotengine




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20.02.2026 00:16
storm_ex (@storm_ex@mastodon.social)

Decided to put my games on . Starting with Food Catch - quick, simple and fun!
Check it out!

storm-ex.itch.io/food-catch




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20.02.2026 00:03
crayonhouse (@crayonhouse@mastodon.gamedev.place)

I'm making my first ever actual Settings screen! Am I a real game developer yet? 😅

#godot #gamedev #indiedev #rhythmgames





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19.02.2026 23:27
themipper (@themipper@mastodon.social)

Wanted to see how it feels to build a GUI for desktop app with Godot.

This is the result of a day of playing around with containers, drag&drop, themes and adding tags to bbcode.

Feels good. Not bad at all.

I have a small tool in mind that I want to build with this.

#godot





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19.02.2026 23:17
beanjbunny (@beanjbunny@nerdculture.de)

Okiedokie. Because I love you all, here's an explanation of how GIT plays into the "ai slop pr" discussion surrounding #Godot, why ai code isn't making it into the engine, and how you can help: youtu.be/ZEDYFndQ5l8




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19.02.2026 22:36
tomwor (@tomwor@mastodon.social)

Another unexpected side-effect of #AI use in #gamedev is the reduced switching costs between engines. I had my VoxImporter plugin converted to Blender very quickly, which now has opened the possibility to migrate my game to the #Godot engine.





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19.02.2026 22:28
godotsteam (@godotsteam@mastodon.gamedev.place)

Prevent danger in day #399 of #Godot games using #GodotSteam! Today is Workers Comp by Feline Fowl! A snazzy, well-polished co-op game where you fix up collapsing high-tech facilities as customizable robots. Not out yet so give it wishlist love!

store.steampowered.com/app/404




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19.02.2026 21:29
truelymostwanted (@truelymostwanted@mastodon.social)

With 4.6 you can create proper Patch PCKs for your applications. This feature also opens doors for Versions, DLCs and even Modding possibilities

New tutorial out now:
youtube.com/watch?v=owfcuaReJog




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