GodotPrompter v1.4.1 is out!
Small but important patch: fixed skill coexistence so GodotPrompter works correctly alongside Superpowers and other workflow plugins. Your Godot skills now fire, no matter what's driving the session.
The bigger story is v1.4.0 underneath:
- New skills: localization, procedural gen
- 8 updated for Godot 4.3–4.5
- 44 skills, GDScript + C#, 6 AI agents
GitHub: https://github.com/jame581/GodotPrompter/
#godot #godotengine #gamedev #AI #AITools #ClaudeCode #github
Ruby Radiance
Dialogic (2)
Really struggling to get to grips with "How To Start" - both building Conversations, and making it appear in my game.
Very little "I Know Nothing" help available.
e.g. it starts with "To create a Timeline..." - Do I need a Timeline? What does it do? I was hoping to build a Conversation.
"Creating a Character..." - I already have some NPCs in my game. How do I tell them to say things?
Lost and muddled
#gamedev #godot #rpg #roguelike #dialogic #gdscript #rougelight
se agradece todo el feedback que puedan dar de mi juego de pelea que estoy haciendo para una jam
se acerca la fecha límite y estoy trabajando en el pulido
https://freakrho.itch.io/joust-guns
#gamedev #godot
GODETTES A GO-GO!!
Number 2 on popular upcoming. Release in 2 hours.
Feeling very, very restless right now.

Some progress.
I know I should probably focus on gameplay stuff, and I will, but doing something as simple as those ps1 icons, animating the health% and stuff, feels just so satisfying to do
I improved the chasing of the hobbits by the barbarian in my #Godot project!
https://makertube.net/w/b3cnrNoCrNVC7yLyJQnCYR
Blog Post: Shipping VR in Godot: Troubles, Victories and Reality
Based on the extended version of my Godotcon talk because I know a bunch of people prefer text over video.
https://claire-blackshaw.com/blog/2026/04/shipping_vr_godot/
I somehow never noticed until now that #GodotEngine applies keyboard modifiers (ctrl/alt/shift) to input whether the modified key matches any actions or not, which can mess things up. In my case, it means that if a modifier key is active, movement actions get pressed but not released, and menu navigation doesn't work at all. It seems like the modifiers need to be manually filtered out during input handling.
#jeuvideo #logiciellibre : Le 28 mai à 19h, avec @aldil nous organisons un #jeudidulibre dédié au Jeu vidéo et le logiciel libre. Ça se passera à #Lyon. La table ronde est ouverte : vous voulez évoquer un outil libre de création de jeu #godot #gdevelop #twine #renpy ou encore présenter un jeu libre (#0ad, #Luanti, #SuperTuxKart …) ou une platefiorme pour les découvrir et y jouer librement. Faîtes-moi signe, dénoncez-moi (en privé ou pas) votre pote. https://www.aldil.org/events/categories/jeudi-du-libre
See how you can crash and burn the AI economy in A.I. (Artificial Investment)
https://lemmy.world/post/46148201
V0.2.2 Linux is calling! - Iron Dogs
https://jetpoweredgaming.itch.io/iron-dogs/devlog/1501998/v022-linux-is-calling