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25.04.2026 18:15
mcgillij (@mcgillij@fosstodon.org)

Doing a bit of laser mining on my planetary rings #screenshotsaturday #godot #gamedev #indiegames





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25.04.2026 18:08
ambimist (@ambimist@toot.io)

I published my latest game prototype this last week. It's called Almost Teatime, and is a short #Grannylike (first-person stealth rummaging), though the vibe is not so much horror as "cozy but a bit off".

uttergubbins.itch.io/almost-te (Linux/Windows/Web)

So for this #ScreenshotSaturday I present to you a short clip of gameplay wherein I get physically surprised by Nan's unexpected arrival!

#Godot #GodotEngine #IndieDev #IndieGame





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25.04.2026 17:43
beanjbunny (@beanjbunny@nerdculture.de)

Good morning. If making a visual novel in Godot interests you, I made a tutorial for that, I hope this playlist helps you out: youtube.com/playlist?list=PLC4 #godot #gamedev #indiedev




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25.04.2026 17:29
truelymostwanted (@truelymostwanted@mastodon.social)

4.7 Development 5 brings the final features before the Betas. From Rendering to Shader Previews over to UI and Editor Interface, there's a bit of everything you should know of:

youtube.com/watch?v=Fr14kPL11jA




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25.04.2026 16:38
risingtail (@risingtail@mastodon.gamedev.place)

Continuation of the space logistics manager game prototype. I decided to jump from #godot to electron, seeing it's so UI heavy. I am very, very slowly working towards a minimal game loop.
#screenshotsaturday #gamedev #indiegame #indiedev





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25.04.2026 15:28
kiri (@kiri@really.sleepytealcoder.com)

Getting the controller to work with the camera in Godot and then some 3D spinny work/prototyping!

twitch.tv/sleepytealcoder

#Programming #SoftwareDevelopment #Twitch #VTuber #Godot #GetTheCameraMoving




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25.04.2026 15:04
fontes (@fontes@mastodon.gamedev.place)

Took a bit, but finally got back to trafficking!

... Wait.
#gamedev #indiedev #indiegame #godot #linux





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25.04.2026 14:13
hypnicjerk (@hypnicjerk@mastodon.gamedev.place)

A week programming tool scripts feels somewhat like procrastination, but automating repetitive tasks has made the development process a lot more enjoyable. Even if the tool scripts now have the most complex code in the project by a long way.

#GodotEngine #IndieDev #GameDev #Godot




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25.04.2026 14:02
Le_bottin_des_jeux_linux (@Le_bottin_des_jeux_linux@floss.social)

🕹️ Title: Thrive
🦊️ Idea: A libre sim about species evolution
🏡️ revolutionarygamesstudio.com/
🐣️ github.com/Revolutionary-Games
🦉️ mastodon.social/@Thrive_Game
🔖 #LinuxGaming #Flagship #Sim #LifeSim #Godot
📦️ #Libre #Bin #Arch #Flatpak #Snap
📕️ lebottinlinux.vps.a-lec.org/LO

🥁️ Update: 4/25/26
⚗️ Huge vers. 🦬️
📌️ Changes: revolutionarygamesstudio.com/n
🦣️ From: mastodon.social/@Thrive_Game/1

🏝️youtube.com/embed/LmIwSBvXGQA
🦉️youtube.com/embed/xeDfG5VtNRA
🐹️youtube.com/embed/AY7i8NqqkFA
🎲️youtube.com/embed/UfmtMjDPPGk
🎲️youtube.com/embed/?list=PLZtQl





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25.04.2026 13:24
post (@post@sh.itjust.works)

HDR output arrives in Godot 4.7

sh.itjust.works/post/59106584




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25.04.2026 13:24
post (@post@sh.itjust.works)

Dev snapshot: Godot 4.7 beta 1

sh.itjust.works/post/59106583




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25.04.2026 13:02
r (@r@bsky.brid.gy)

Added some wind. Why fix a bug when you can just cover it up with a new feature - the rope physics wasn't always super stable but the wind now hides it pretty well... And the wind cone is fun to look at. #ScreenshotSaturday #Godot





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