Heyo, we just pushed one of the last update to Snekoban before #gmtk2025 end !
Play as a snake, push boxes and... eat your own tail to finish a level ?
Might add more levels before the deadline but game is almost finished now ! Enjoy !
Featuring amazing SFX and Music from @Farlgerann !
Play it here : https://blessedsleepseeker.itch.io/snekoban
#gamedev #godot #pixelart #chiptune
Market works for Exports.
Porter collects all goods (not tested multiple Stockpiles yet) and returns to Railway.
Next: Send signal to Train to leave, and return with Imports.

here's how support mage rpg is coming along. as you can see, the equipment you choose will actually matter for each area you tackle (as a rule of thumb, harder enemies resist sharp weapons while softer enemies resist blunt weapons)
#gamedev #indiedev #indiegame #rpg #screenshotsaturday #godot
Testing the exp drop and pickup mechanic. Conclusion: works :-)
next: refactoring the attack base classes similar to the entity base classes. Should make it straight forward to add more attack types and behaviors.
this week:
+ more state machines
+ rendering settings for crisp #pixelart
+ investigated orphaned nodes and draw calls
+ refactoring to use more composition and observer patterns
+ refactoring of entity base classes
#ScreenshotSaturday #godot #godotengine #indiedev #indiegame

Cleaned up some blob shadow rendering and revised the dash and dive animations to be a bit more readable.
#screenshotsaturday #indiegame #gamedev #indiedev #godot #godotengine
We have a Train, a Railway Porter in their bright red uniform, and a Market Dialogue to set Import/Exports.
The Dialogue should tell the Porter what to fetch, but the code is slipping away from my fingers...

The little things that make life easier when working with #godot and #gdscript
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A line with ## is a description.
Will be shown in the editor if these are exported properties for example.
Can be at the end of the line or directly above it.
Here is the Mask Dancer, one of the playable characters in Cloud Keeper!
#indiedev #gamedev #godot #godotengine #screenshotsaturday
For #ScreenshotSaturday, a little floating bridge concept.
Go check out Fading Serenades on Steam, eh?
#gamedev #indiedev #indiegame #godot
He who bears the scars
#gamedev #godot #oc #pixelart #indiegame

As the creator of the popular “This Week in Godot” series, and the Godot Game Awards, he’s helped showcase the amazing work of the Godot community. https://hackernoon.com/an-interview-with-the-creator-behind-the-godot-game-awards #godot
This week I toyed with movement. Most people don't use the center position, so it's gone for now.
Now you can get in close when an opponent is in the back position. Doing so will lower their DEF, but raise their ATK like when both are at the front.
You can also switch sides when cornered.
#ScreenshotSaturday #gamedev #indiegamedev #godot