Revealing all the game's secrets.
(jk - the game has plenty of secrets)
#godot #gamedev #indiegame #lowpoly #indiedev #videogames #godotengine #solodev
Content warning:Not naked - suggestive clothing
Slowly but surely, a little progress towards next game 🥳💪 - first placeholder graphics - done ☑️
#succubus #gamedev #game #godot #nsfw #nsfwgame #mastoart #progress #WorkInProgress

#Godot #DameDev #SoloDev #MoreTrains
Just because it was easy...
It is complete! The #godot jigsaw plugin will submitted today. Video and (better) instructions up on monday!

I rewrote the question system to use resources. The video discusses why. Here, come make a board game with me: https://youtu.be/nRuQMVFL408?si=mo_KaEwlHDygqMe3 #godot #gamedev #indiedev
I am having a #godot bug that only seems to be occurring on windows - not even when I run the windows exe in Proton.
I made a tutorial on how to use a locally running #LLM (with #Ollama) in your game written using the #godotEngine #Godot. It is already live on #TilVids, and will go live on YouTube as soon as the copyright bots make sure everything is in the clear.
BTW, my last video in which I talked about chemistry, got me 5X the views on TIL Vids compared to YouTube. Go Fediverse!
https://tilvids.com/w/xdDhtF9hCKD6nUtRkCwLSV
Otra de las cosas que estará en exposición y que venimos empujando siempre desde cybercirujas son los videojuegos argentinos hechos en #Godot
el amigo Berdyx
estuvo haciendo la curaduria y tenemos unos buenos titulos para la expo.

#Godot #Trains #GameDev #SoloDev #NotGettingStuckOnTheCorners #Early #Roguelite #WIP #ZeroSparkle
It was surprisingly hard to get trains behaving correctly forwards and backwards, clockwise and anticlockwise, on every possible orientation of track...
This week in #indiedev #gamedev with #godot ...
I made some crappy tree sprites to start framing out a forest level. I broke some stuff. I found some other stuff that's been broken for a while. I fixed all that stuff. But now the code is a bit simpler than it was before.
So this was kind of like 2 steps backward, 3 steps forward. Sometimes programming is like that.
He afegit controls de pantalla tàctil al #FlipaAmbLaFelipa i ara ja es pot jugar en android o en web mòbil!
The fact the #godot #xr team now has an EU timezone meeting alternating with the US one is a HUGE boon!