godot

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08.04.2026 12:48
rafalagoon (@rafalagoon@mastodon.gamedev.place)

Directo de tranquis, leyendo noticias y tal.

👉 twitch.tv/rafalagoon

Será un directo cortito, de los cortitos de verdad. Un par de horitas... no 8.

Ven a charlar, a compartir noticias y a enseñarnos tus proyectos.

#godot #gamedev #indiedev #noticias




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08.04.2026 09:05
objects (@objects@social.wedistribute.org)

If there’s any #Godot developers out there making 3D games, I could kind of use some help / advice on how to fix this weird issue I’m having.

Camera is basically attached to a SpringArm and mounted on a pivot, the pivot rotation is what’s used for camera rotation. When switching perspectives, a piece of code is supposed to line up the pivot rotation to the player_mesh rotation. Except it seems to be flipped when I face certain directions?!

https://codeberg.org/deadsuperhero/godot-hybridcam/issues/1




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08.04.2026 07:22
post (@post@lemmy.world)

Signals & the Observer Pattern

lemmy.world/post/45321340




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08.04.2026 06:08
ramon_wilhelm (@ramon_wilhelm@mastodon.gamedev.place)

RE: mastodon.gamedev.place/@cosmic

As one of the beta testers I also have to announce that I'll be German proofreader of @cosmicvoid's Midnight Saturn!

#Retro #Godot #Pixelart

🪐 store.steampowered.com/app/390




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08.04.2026 05:29
fontes (@fontes@mastodon.gamedev.place)

Now that walls are working (still need work, I know), figured I'd add more along the track to spruce things up a bit. Along with something else that for now does fuck all (not even collisions), but... if you know, you know! #gamedev #indiedev #indiegame #godot #linux





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08.04.2026 04:38
CarabiComrade (@CarabiComrade@mastodon.social)

project
I don't have a clear idea of what I want out of it, so I'm just aimlessly adding stuff.

Adding stuff is really cool but it's hard to keep motivation without a long-term plan





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08.04.2026 00:53
Aut (@Aut@hachyderm.io)

I was playing back my Stratux capture and caught my own traffic report, which is cool. I should be able to get traffic showing on the map from this, which is cool. I'm still combing over the GDL90 specs and figuring out how to best structure it in my code.

#godot #avgeek #stratux #aviation





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07.04.2026 23:50
harrk (@harrk@gamenook.net)

Started this new game project a few days ago. (Don't mind the programmer art)

Got a few simple systems down so far like dialogue, pathfinding, and attacking.

Not really sure where I want to take it. Just kinda doing it for fun to see where it leads me.

#gamedev #godot





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07.04.2026 21:32
paladin (@paladin@mastodon.online)

First look auf den Start von Level 2.
Nach der Oberfläche geht es in eine Höhle, erster Kontakt mit Gegnern.

#GamingOnLinux #Godot #Linux #Gaming #IndyGame





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07.04.2026 20:52
fortyseven (@fortyseven@defcon.social)

Sweet, I can build Windows and MacOS builds without any issues from the Linux version of #Godot.

Man, I am over the moon enjoying this damned engine. Feels good to be dabbling in #gamedev again. 😅




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07.04.2026 20:48
ArmouredWizard (@ArmouredWizard@dice.camp)

Finally made a decision over which Scene Change code to use.
BiLLz Devs on YouTube has quite a complex one, so I'm sure I will implement it properly (especially with my "improvements" and customisations!)
New Title: Ruby Radiance.
It's a Rouge-Lite.

Progress so far: Placeholder Splash Screens to show proof-of-concept for scene-changer

#gamedev #godot #roguelike #gdscript #rougelight #godotengine




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07.04.2026 20:20
risingtail (@risingtail@mastodon.gamedev.place)

I spent 5 years making my first real game. It's a bite-sized and pretty chill factory builder with objectives guiding you all the way to the end.

Grant me a wishlist if you want to help out. I could really use a big push these last 21 days before release.

Link: store.steampowered.com/app/147

#gamedev #indiedev #godot





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