godot

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24.10.2025 12:25
assethunts (@assethunts@mastodon.social)

🏭 Form Factory is now updated to v1.1.0 with modular platform edges, more floor tiles and fixes.✨

🟨 Unity Asset Store
assetstore.unity.com/packages/slug/301599
🟥 Itch
assethunts.itch.io/formfactory
🤍 Patreon
patreon.com/posts/125667705





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24.10.2025 12:05
pixeltrain3d (@pixeltrain3d@mastodon.gamedev.place)

Next :godot: Godot beginner's online course (German 🇩🇪 ) is coming up 🔥

Would you like to learn how to implement your first game ideas
how to develop 2D & 3D games, how to program player interactions with GDScript, and have a lot of fun while doing it 🎮 ?

👉 visualisierungs-akademie.ch/de

#Godot #GameDev #IndieDev #training #GameCourse #helgemaus #pixeltrain





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24.10.2025 11:16
swetland (@swetland@chaos.social)

Tinkering with a gdscript tool script to automate the importing of mesh libraries for 3d gridmaps, because there is no way I'm going to re-do this all by hand every time I add or modify an item in a mesh library.

Getting the basics working was not bad (found various discussions of this issue and this type of workaround that had helpful pointers), but need to decide exactly how to manage ID re-use, etc.

Found a little Blender addon to auto-export glTF on save.

#Godot #GameDev #Blender




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24.10.2025 10:06
ThibaultJ (@ThibaultJ@mamot.fr)

Un peu de prototypage d'interface avec #Godot. La gestion des thèmes n'est pas ultra-intuitive au premier abord, mais une fois qu'on commence à la prendre en main, c'est assez fluide à utiliser. #gamedev





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24.10.2025 09:29
bitbraindev (@bitbraindev@mastodon.gamedev.place)

#GodotFest 2025 has quite the setup of speakers! Many familiar faces. :godot:

godotfest.com/speakers

#godotengine #godot




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24.10.2025 06:49
iivoltagewolf (@iivoltagewolf@bark.lgbt)

This was me working on the AI of my werewolf game all day wondering why the enemy wasn't tracking to the player. Then, I used an export variable, and then it worked the way I wanted it.

I felt so stupid when I found out.

#meme #godot #gameDev #coding





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24.10.2025 06:15
CanadianReset (@CanadianReset@mastodon.gamedev.place)

Did another pass on my trees. Felt the leaf mask around the shell was to noisy and I decided to remove it. Some altered normals to try to make it look a bit more pastel shading.

#godot #indiegames #blender





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24.10.2025 01:35
jbz (@jbz@indieweb.social)

The Godot Console Problem (And How to Solve It)

youtube.com/watch?v=oIRJP5uXGpc

#godot #gamedev #ports




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23.10.2025 22:37
bitbraindev (@bitbraindev@mastodon.gamedev.place)

I saw some folks were confused about types such as RefCounted vs. Object in @godotengine so I tried to clear it up.

bitbra.in/blog/godot-types

#godotengine #types #godot




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23.10.2025 20:24
wanderingdoorgames (@wanderingdoorgames@mastodon.gamedev.place)

We made our first ever devlog video, available for early access right now up on our Patreon!

Creating devlog videos was a new experience for us and we learned a lot.

patreon.com/posts/aster-pebble

#GameDev #IndieGame #GodotEngine #Godot #PixelArt #PointAndClick





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23.10.2025 20:11
filemon__filemon (@filemon__filemon@mastodon.social)

Reposting this image to use on my first !!
A collection of little useful scripts and nodes :D for all your s !!

The git containing the plugin :
codeberg.org/filemon_filemon/g





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23.10.2025 20:00
partnano (@partnano@mastodon.gamedev.place)

FADING SERENADES is OUT NOW on Steam!

Enjoy this little courier-adventure, running around an island, delivering parcels for people, and managing your backpack all the while! The game covers many thoughts I have about our modern, fast-paced world. I sincerely hope y'all enjoy it.

Get it on Steam: store.steampowered.com/app/364

#indiedev #indiegame #pixelart #godot #gamedev





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