godot

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16.11.2025 11:51
mxdragon (@mxdragon@queer.garden)

Alright, asking for #godot help - Im trying to make something like the old Cursor*10 flash game, and I already have functionality for multiple cursors that can replay mouse movement. (See above post)

How would I go about adding click/hold to these cursors?

(cont.)




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16.11.2025 10:26
rubberduck (@rubberduck@mastodon.gamedev.place)

There is a cool trick, if you are coding your own shaders in godot.

For this create a visual shader material to search for functionality you need.

It is so easy, just click on the "show generated shader code" and copy that into your own shader.

Creating my own #water shader, I copied some shader node generated code to adjust hsv values of the water depending on the depth.

#godot #godot4 #shader #code #gamedev





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16.11.2025 09:58
fosserytech (@fosserytech@social.linux.pizza)

(Linux news in previous posts of thread)

FOSS NEWS

Mozilla Unveils Plans for New 'AI Window' Browsing Mode in Firefox, Opens Signups:
itsfoss.com/news/mozilla-ai-wi

Firefox 145 Brings Rounder Tabs, New PDF Edit Tools + More:
omgubuntu.co.uk/2025/11/firefo

Thunderbird 145 Adds Microsoft Exchange Support + More:
omgubuntu.co.uk/2025/11/thunde

Mullvad VPN rolls out LWO for desktop and Android to bypass firewalls and censorship:
alternativeto.net/news/2025/11

CoMaps updates to November OSM data, drops Germany speed cameras:
alternativeto.net/news/2025/11

Proton offering 2 years of Proton Pass to cultural institutions worldwide:
proton.me/blog/free-password-m

LibreOffice 25.8.3 released for Windows, MacOS, and Linux:
alternativeto.net/news/2025/11

ODF 1.4 Release Marks 20 Years of OpenDocument Format:
itsfoss.com/news/odf-1-4-relea

Servo Shell Improvements For macOS & Android, More Servo Browser Engine Progress:
phoronix.com/news/Servo-Octobe

Servo 0.0.2 Released For Those Wanting To Try Out This Example Rust Web Browser:
phoronix.com/news/Servo-0.0.2-

The Godot Engine 2025 showreel is out:
gamingonlinux.com/2025/11/the-

GZDoom successor project UZDoom gets a first preview release:
gamingonlinux.com/2025/11/gzdo

Heroes of Might and Magic 2 project fheroes2 version 1.1.12 has been released:
gamingonlinux.com/2025/11/hero

(more FOSS news in comment)

#WeeklyNews #OpenSource #FOSSNews #FOSS #Firefox #Firefox145 #Thunderbird #Mullvad #MullvadVPN #CoMaps #Proton #ProtonPass #LibreOffice #ODF #Servo #Servoshell #Godot #GodotEngine #GZDoom #UZDoom #HeroesOfMightAndMagic2 #fheroes2 #FOSSGaming #FOSSGame #Gaming #Game #Browser #WebBrowser #VPN #Maps #Email #EmailClient #OfficeSuite #BrowserEngine #PasswordManager #FosseryTech




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16.11.2025 06:40
beeoproblem (@beeoproblem@mastodon.gamedev.place)

Just started playing around with github.com/monxa/GodotIK and it looks like it will work nicely for what I'm trying to do in Robot Shooter.

I want to have the player able to see the character's arms while looking around without them looking "off" in the process. By using IK on the character's body it should be possible to have the player able to look up/down by bending the character's back and neck so the arms are positioned better than they are now.

#gamedev #godot




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16.11.2025 04:05
beeoproblem (@beeoproblem@mastodon.gamedev.place)

#gamedev livestream - Let's hope my audio isn't scuffed edition!

No plans for tonight, just doing Robot Shooter things I guess. Who knows?

twitch.tv/BeeOProblem

#godot #indiegame #twitch




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16.11.2025 02:17
hy (@hy@chitter.xyz)

need help in #godot #godothelp
see here for info: forum.godotengine.org/t/troubl




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16.11.2025 01:29
patatabravajocs (@patatabravajocs@mastodon.gamedev.place)

He parlat sobre el meu workflow entre #Blender i #Godot així que si us interessa el tema, ho podeu veure en diferit!




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16.11.2025 00:36
ArmouredWizard (@ArmouredWizard@dice.camp)

Hawk Hill Manor
Well, I nearly got my motivation back. but I've run into the wall I built!
Need to decide how to replace destroyed building with ruin. I think having each building know what its Ruin is works best, or I could Match it's Group and decide there.
Or...
or...

I also need to Blight any non-Blighted Gatherables when a Spirit moves over them.

Lots to think on.

#gamedev #godot #godotengine #gdscript




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15.11.2025 21:31
nordern (@nordern@chaos.social)

Day 15

Just a small addition today: Added a single treaded mode to world generation

So it now "runs" as a web-version: edave64.github.io/mayo/

I might need to add some way to split mesh generation across several steps, so it doesn't have to do all of it in one frame, but it's better than nothing. Especially since the actual game will be more zoomed in.

#godot #gamedev




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15.11.2025 21:18
objects (@objects@lesbi.in)
#GOINGLIVE!

Sitting down with some more Godot and trying to learn how lighting works!

Hopefully there will be some more progress!

twitch.tv/Nyalruko

#Godot #Programming #Vtuber #VtubersEN #envtuber #goinglive



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15.11.2025 20:54
Le_bottin_des_jeux_linux (@Le_bottin_des_jeux_linux@floss.social)

🕹️ Title: Thrive
🦊️ What's: A libre sim about species evolution
🏡️ revolutionarygamesstudio.com/
🐣️ github.com/Revolutionary-Games
🔖 #LinuxGaming #Flagship #Sim #LifeSim #Godot
📦️ #Libre #Bin #Arch #Flatpak #Snap
📕️ lebottinlinux.vps.a-lec.org/LO

🥁️ Update: PU 11/15/25
⚗️ Signific vers.: 4x💎1x🏝️2x🚀️3x🐞️3x🎚️1x🪛️(..)x🪛️(..)x👄️
📌️ Changes: revolutionarygamesstudio.com/n
🦣️ From: mastodon.social/@Thrive_Game/1

🏝️0.9.0 youtube.com/embed/uxsR-WcbYoI
🦉️0.9.0 youtube.com/embed/xeDfG5VtNRA
🐹️ youtube.com/embed/2Y3xIAFa_80
🎲️ youtube.com/embed/UfmtMjDPPGk
🎲️ youtube.com/embed/?list=PLZtQl





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15.11.2025 20:29
agapo_dgc (@agapo_dgc@mastodon.social)

🚗💨 How Games Work: Superfast vehicle testing.
We run them at extreme speeds to make sure everything holds up…
until a disc gets in the way.





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