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15.11.2025 14:30
goedware (@goedware@mastodon.gamedev.place)

🎮 Join the GoedWare Game Jam Edition #15. Starting November 21st, 2025 on #itchio. Open for all skill levels, surprise theme, fun prizes and a great community! Sign up here: itch.io/jam/goedware-game-jam- #goedwaregamejam #gamejam #indiegamedev #unity #indiedev #games #unreal #godot #fun #games #gamedev





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15.11.2025 13:06
amlor (@amlor@mastodon.social)

Last week was Board Game-Saturday… this week it's again. Still not sure about the final art style – but I kind of like the new ship. Your thoughts?





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15.11.2025 13:04
bitbraindev (@bitbraindev@mastodon.gamedev.place)

Such a good #Godot and #GameDev channel. Check it out: youtu.be/1PDUD2Ot8gw?si=vY_GVr




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15.11.2025 12:33
dotoscat (@dotoscat@mastodon.xyz)

Estoy avanzando en #godot el juego este.

#screenshotsaturday





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15.11.2025 12:32
gogolassy (@gogolassy@mastodon.gamedev.place)

whoa, is that more footage of my yuri game jam :O ->makertube.net/w/cvDGxpmqGYvExC

#screenshotsaturday #gamedev #indiedev #godot




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15.11.2025 12:30
w (@w@makertube.net)

Aster Pebble - Bureau Lobby Pixel Art Time-lapse

makertube.net/w/wrvHq9owUZtaqS




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15.11.2025 11:44
marcel (@marcel@social.dot-asterisk.nl)

But hey! It works in the #godot Forward renderer! :D

#pixelart





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15.11.2025 11:32
marcel (@marcel@social.dot-asterisk.nl)

Just tried to add my global dithering shader on top of this. But unfortunately shaders that use depth textures paired with other places that use screen textures don't mix well in the compat renderer 😆

Guess I'll have to be patient and wait for #godot 4.6 a bit:
github.com/godotengine/godot/i




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15.11.2025 09:47
bitbraindev (@bitbraindev@mastodon.gamedev.place)

For next year's #Godot events I shall come prepared with stickers.




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15.11.2025 08:02
patatabravajocs (@patatabravajocs@mastodon.gamedev.place)

Avui cap a les 15 estaré en directe a twitch.tv/jacob_ibanez fent coses del #Paraploimos amb #Godot i #Blender

Passeu a dir hola si voleu!




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15.11.2025 06:38
delegatevoid (@delegatevoid@mastodon.gamedev.place)

#godot 3.7-dev1 introduces mutable audio. Which, believe it or not, is an important feature if you're developing applications for for embedded systems.
On multiple occasions in the past we had to deal with latency and stuttering because of audio (which we don't need in our specific application).

godotengine.org/article/dev-sn




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15.11.2025 06:38
andnull (@andnull@social.nouveau.community)

Scribbling on the wall about GDScript. Largely just some stuff I always focus in on about the language. Details I kinda wish I understood more in my first big project. Very rough and loosely written.

sheeeeeeeep.art/lang-gdscript.

#Godot




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