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29.09.2025 21:00
objects (@objects@lesbi.in)
GOING LIVE!

The flailing and depressed toddler of programming is back!

We're doing some more Godot and more Mala Petaka by @sanditiojitok.bsky.social afterwards!

twitch.tv/Nyalruko

#Godot #MalaPetaka #Vtuber #VtubersEN #envtuber



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29.09.2025 18:55
supernovafiles (@supernovafiles@mastodon.gamedev.place)

Hi everyone!

I'm preparing the video to promote Isotris. What do you think?

drive.google.com/file/d/1ExbKv

#godot #gamedev #pixelart




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29.09.2025 18:05
HexagonNico (@HexagonNico@mastodon.gamedev.place)

The factory-building game prototype I've been showing in the past days is now up on Itch.

It's a game about building a factory in a world of floating islands.

Please give some feedback if you decide to try it! 🙏

At the moment I'm less interested in bugs and annoyances and more in how it feels and if it should become a full game.

hexagonnico.itch.io/ozone-lands

#gamedev #indiegame #godot #godotengine #pixelart #blender





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29.09.2025 17:47
jetpackgone (@jetpackgone@mastodon.gamedev.place)

Big thank you to Idle Cub for playing the Cloud Keeper demo!
youtu.be/OWiiHOU8M6g?si=F-jsFo

#indiegame #indiedev #bulletheaven #roguelite #godot




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29.09.2025 16:11
doomski (@doomski@mastodon.gamedev.place)

Unfortunately between banking approvals and the Steam review process, it seems unlikely I'll be able to release the demo in time for the #Godot 2025 showcase. Happy with the amount I was able to get done in a short time though 🐸💜

#indiedev #gamedev #indiegame #gaming





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29.09.2025 15:27
camperotactico (@camperotactico@mastodon.gamedev.place)

My new asset is out! 🥳

➡️ Resource Based Signal Bus

A signal bus is a middleman that sits between the emitting and receiving nodes and allows signal communication without direct references.

This is usually achieved with autoload scripts or group methods. This asset offers an alternative by wrapping signals inside resources.

Get it from the Asset Library and learn more on my website:

:godot: godotengine.org/asset-library/
📖 camperotacti.co/blog/resource-

#godot #gamedev #gaming #indiedev #tool




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29.09.2025 14:24
neophalem (@neophalem@mastodon.social)

Come visit us at the Swinburne University of Technology booth during PAX we'll be showcasing our game on October the 10-12th!

Neo-Phalem is an RPG game with both turn based AND realtime combat. Feel free to try our current build! neophalem.com





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29.09.2025 13:05
gamerauntsia (@gamerauntsia@mastodon.eus)

⚙️ 👩‍💻 @godotengine motorea hobetzen eta txukuntzen jarraitzen dute proiektuko boluntarioek.

Dozenaka hobekuntza inplementatu dituzte 4.5 bertsioarekin batera.

#Bideojokoak #Godot #KodeIrekia

gamerauntsia.eus/bloga/godot-g




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29.09.2025 12:33
themipper (@themipper@mastodon.social)

tip of the day: If you have no time why not use this "wasting time for beginners" strategy 😉

When building a menu that only runs when process mode is set to "when_paused" forget to actually set get_tree().paused=true when starting the scene as "run current scene" or "play scene".

Wasted a couple of hours Today wondering why the button click would only register after using the space bar before the first click ...




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29.09.2025 12:32
rafalagoon (@rafalagoon@mastodon.gamedev.place)

¡Vamos a hacer juegos!

👉 twitch.tv/rafalagoon

¡Últimos días de septiembre!

Ven a preguntar sobre #gamedev, #diy, #raspberrypi, #godot...




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29.09.2025 12:29
quantumcucumber (@quantumcucumber@tech.lgbt)

I made this to generate a set of random points that avoid clustering too much

Here you can see different levels of relaxation applied to some random points:
0 is completely random randf_range''d points, 1 relaxation iteration, and 2 iterations

#godot #godotengine





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29.09.2025 12:28
quantumcucumber (@quantumcucumber@tech.lgbt)

Now with ✨ lloyd relaxation

retoot because mastodon confused me

#godot #godotengine





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