
Hi everyone!
I'm preparing the video to promote Isotris. What do you think?
https://drive.google.com/file/d/1ExbKvPV8ks6sC2CBhnawKltXY7_MV8m1/view?usp=sharing
The factory-building game prototype I've been showing in the past days is now up on Itch.
It's a game about building a factory in a world of floating islands.
Please give some feedback if you decide to try it! 🙏
At the moment I'm less interested in bugs and annoyances and more in how it feels and if it should become a full game.
https://hexagonnico.itch.io/ozone-lands
#gamedev #indiegame #godot #godotengine #pixelart #blender
Big thank you to Idle Cub for playing the Cloud Keeper demo!
https://youtu.be/OWiiHOU8M6g?si=F-jsFo2sHTo5kpcq
#indiegame #indiedev #bulletheaven #roguelite #godot
Unfortunately between banking approvals and the Steam review process, it seems unlikely I'll be able to release the demo in time for the #Godot 2025 showcase. Happy with the amount I was able to get done in a short time though 🐸💜
#indiedev #gamedev #indiegame #gaming
My new asset is out! 🥳
➡️ Resource Based Signal Bus
A signal bus is a middleman that sits between the emitting and receiving nodes and allows signal communication without direct references.
This is usually achieved with autoload scripts or group methods. This asset offers an alternative by wrapping signals inside resources.
Get it from the Asset Library and learn more on my website:
https://godotengine.org/asset-library/asset/4352
📖 https://camperotacti.co/blog/resource-based-signal-bus-for-godot/
#godot #gamedev #gaming #indiedev #tool
Come visit us at the Swinburne University of Technology booth during PAX we'll be showcasing our game on October the 10-12th!
Neo-Phalem is an RPG game with both turn based AND realtime combat. Feel free to try our current build! https://neophalem.com
#neophalem #indie #indiegame #pax #paxaus #godot #godotengine #studentgame

⚙️ 👩💻 @godotengine motorea hobetzen eta txukuntzen jarraitzen dute proiektuko boluntarioek.
Dozenaka hobekuntza inplementatu dituzte 4.5 bertsioarekin batera.
#Bideojokoak #Godot #KodeIrekia
https://gamerauntsia.eus/bloga/godot-garapen-motorea-4-5-bertsioa-jaso-du/
tip of the day: If you have no time why not use this "wasting time for beginners" strategy 😉
When building a menu that only runs when process mode is set to "when_paused" forget to actually set get_tree().paused=true when starting the scene as "run current scene" or "play scene".
Wasted a couple of hours Today wondering why the button click would only register after using the space bar before the first click ...
¡Vamos a hacer juegos!
👉 https://twitch.tv/rafalagoon
¡Últimos días de septiembre!
Ven a preguntar sobre #gamedev, #diy, #raspberrypi, #godot...
I made this to generate a set of random points that avoid clustering too much
Here you can see different levels of relaxation applied to some random points:
0 is completely random randf_range''d points, 1 relaxation iteration, and 2 iterations
Now with ✨ lloyd relaxation ✨
retoot because mastodon confused me