Inverse Kinematics Returns to Godot 4.6
https://literature.cafe/post/26962123
Inverse Kinematics Returns to Godot 4.6
https://lemmy.ml/post/40397803
Inverse Kinematics Returns to Godot 4.6
https://lemmy.ml/post/40397801
Just checking what this game would look like when rendered at pixelated resolution (640×360). Reason being that it would look better when paired with a pixel-art UI, which is easier to produce than high-quality sprites and looks better than the engine-provided theme.
The pixelated 3D is not terrible, but the trees become a flickering aliased mass when in motion. Anti-aliasing fixes that, but makes it look decidedly less retro and just weird. 🤷
#GameDev #IndieDev #IndieGame #GodotEngine #Godot

Throbo update. Minor gore warning. I added a health bar and started prototyping the first boss The King Ankle, there's a sneaky transition were the player stops moving for the fight. Also it took me till now to realize I forgot to add trees.
#gamedev #godot #pixelart #pixelorama #ankles #throboBagdins #christmas #indiedev
I made slightly bad flappy bird in #Godot
raymarching through a 3D texture in Godot
#godot #shaders
Content warning:Godot
what am I missing?? (yes I have plain float data textures)
(it works when I save to png, but not display otherwise)
```
var texture_bytes = FileAccess.get_file_as_bytes(path)
var image = Image.create_from_data(
WIDTH,
HEIGHT,
false,
Image.FORMAT_RGBAF,
texture_bytes
)
var image_texture = ImageTexture.create_from_image(image)
var texture_rect := TextureRect.new()
texture_rect.set_texture(image_texture)
add_child(texture_rect)
texture_rect.set_position(some_offset)
```
When you're messing with #godot to learn heightmap terrain and end up cobbling together a day/night cycle in there because I dunno, thought it'd be funny! #gamedev #indiedev
I animated the cursor!
#gamedev #indiedev #indiegame #godot #godotengine #pixelart
Godot Digest 35
First Beta for Godot 4.6 is out! A lot of features and improvements on that one. As the year comes to a close, the tutorial scene is slowing down, but there are still some interesting ones to check.
https://godotdigest.substack.com/p/godot-digest-35