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16.12.2025 16:03
post (@post@literature.cafe)

Inverse Kinematics Returns to Godot 4.6

literature.cafe/post/26962123




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16.12.2025 11:00
post (@post@lemmy.ml)

Inverse Kinematics Returns to Godot 4.6

lemmy.ml/post/40397803




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16.12.2025 11:00
post (@post@lemmy.ml)

Inverse Kinematics Returns to Godot 4.6

lemmy.ml/post/40397801




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16.12.2025 09:27
thomastc (@thomastc@mastodon.gamedev.place)

Just checking what this game would look like when rendered at pixelated resolution (640×360). Reason being that it would look better when paired with a pixel-art UI, which is easier to produce than high-quality sprites and looks better than the engine-provided theme.

The pixelated 3D is not terrible, but the trees become a flickering aliased mass when in motion. Anti-aliasing fixes that, but makes it look decidedly less retro and just weird. 🤷

#GameDev #IndieDev #IndieGame #GodotEngine #Godot





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16.12.2025 03:03
cmanman (@cmanman@mastodon.ie)

Throbo update. Minor gore warning. I added a health bar and started prototyping the first boss The King Ankle, there's a sneaky transition were the player stops moving for the fight. Also it took me till now to realize I forgot to add trees.
#gamedev #godot #pixelart #pixelorama #ankles #throboBagdins #christmas #indiedev





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15.12.2025 23:10
Aaron (@Aaron@troet.cafe)

I made slightly bad flappy bird in #Godot




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15.12.2025 19:42
UltimateWalrus (@UltimateWalrus@mastodon.social)

raymarching through a 3D texture in Godot





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15.12.2025 17:48
aokami (@aokami@mamot.fr)

Content warning:Godot


what am I missing?? (yes I have plain float data textures)
(it works when I save to png, but not display otherwise)

```
var texture_bytes = FileAccess.get_file_as_bytes(path)
var image = Image.create_from_data(
WIDTH,
HEIGHT,
false,
Image.FORMAT_RGBAF,
texture_bytes
)

var image_texture = ImageTexture.create_from_image(image)

var texture_rect := TextureRect.new()
texture_rect.set_texture(image_texture)
add_child(texture_rect)
texture_rect.set_position(some_offset)
```

#godot




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15.12.2025 16:56
fontes (@fontes@mastodon.gamedev.place)

When you're messing with #godot to learn heightmap terrain and end up cobbling together a day/night cycle in there because I dunno, thought it'd be funny! #gamedev #indiedev





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15.12.2025 14:10
HexagonNico (@HexagonNico@mastodon.gamedev.place)

I animated the cursor!

#gamedev #indiedev #indiegame #godot #godotengine #pixelart





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15.12.2025 14:01
godotdigest (@godotdigest@mastodon.gamedev.place)

Godot Digest 35

First Beta for Godot 4.6 is out! A lot of features and improvements on that one. As the year comes to a close, the tutorial scene is slowing down, but there are still some interesting ones to check.

godotdigest.substack.com/p/god

#godot #godotengine #gamedev




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15.12.2025 14:00
zeitgeisty (@zeitgeisty@mastodon.social)

The only is .




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