
A few months ago, I completely reset my Patreon to make it more like a devlog where I post every week about NOKOMA, the progress and the hurdles, how I feel, etc.
This week, time for the 2025 recap 🕔
https://www.patreon.com/posts/owl-new-wrapped-145932843
#indiedev #gamedev #solodev #godot #devlog
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Wishlist NOKOMA on Steam!
https://bit.ly/nkmsteam

¡Seguimos desarrollando un juego VR!
👉 https://twitch.tv/rafalagoon
Hoy... con sorpresita para el proyecto 👀👀👀
Directo portando "Los Justicieros" 🤠del arcade de 1993 a plataformas modernas... incluido VR.
Hoy cierro pronto!!!
#gamedev #godot #godotengine #fmv #vr #hechocongodot #madewithgodot
A productive day working on a #Godot project. You'll have to forgive the potato-grade image quality--I'm using a ~10-year-old phone for awhile. (It runs my de-Googled Android ROM just fine, so I'm not complaining *too* much.)

Ok but what is with #godot 4.6 going this hard?
Probably more immediately exciting is that I'm working on making a 3d viewer/editor for the converted json
#gamedev #godot #python #space #startrek

🌞 Hot summer sky shader

#Godot #JuggleStarDX #Gamedev #Games #indiedev
Been revving up the engines to get prepped for Steam Next Fest for Juggle Star. Hoping to get some people to see it and to play it!
The save mechanic, timekeeping, club juggle prop, juiced stuff and much more are brand new. I'm currently in an explosive whirlwind of ideas and design investigations that have been going around my head. It's awesome.
As always, everything you see and hear made by me, this time in the #Steam #Proton layer :D Cheers
Shiny bag of gold can be used to buy more powerful artifacts. Or just hit them with it.
https://store.steampowered.com/app/4102770/Slay_the_Q/
#indiedev #godot #gamedev #pixelart #SlayTheQ

Posted a tiny update on the #godot forums with some more info on "service-time" and the newly added in-game imbibing options!
https://forum.godotengine.org/t/miracle-karts-vintage-go-kart-rpg/54587/31
#gamedev
As a new week starts, I'm still working on NOKOMA 1.12 which is mainly targeted to iOS players. It's a long road with many hurdles but I'm confident it will be soon functional! 😙
#indiegame #indiedev #solodev #godot #devlog #puzzlegame
first draft vs. second draft of my marble shader, which raymarches through a 3D texture