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11.08.2025 04:13
beeoproblem (@beeoproblem@mastodon.gamedev.place)

Last Robot Shooter stream of the week. Come get it while it's hot.

Or don't, it's your call. I'm not your dad.

twitch.tv/BeeOProblem

#gamedev #livestream #godot




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11.08.2025 01:46
view (@view@mastodon.art)

I "love" working on games because 95% of the work is stuff you can't really show off.

Look, this is a lot of wiring to create animated nested menus and it works great. What do you mean it looks like Final Fantasy 1 stubbed its toe?

#indiedev #godot





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11.08.2025 00:56
themipper (@themipper@mastodon.social)

Love the fact that you can add icon annotations to your classes so they are easier to see in the scene_tree.

Added some for my StateMachine and State classes.

Much better overview (at least for my eyes).

docs.godotengine.org/en/latest





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10.08.2025 21:46
ArmouredWizard (@ArmouredWizard@dice.camp)

Hawk Hill Manor
I suspect that my Bakers are always hungry!
The hunger-check is done when they arrive home from delivering their goods!

I'm in the middle of refactoring for Apple Pie, but I'll make sure the Bakers keep some food for themselves!

#gamedev #godot #godotengine




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10.08.2025 19:04
ArmouredWizard (@ArmouredWizard@dice.camp)

Hawk Hill Manor
In an attempt to organise things, I've pulled several chunks of data into a Global/Autoload, so I have a centralised place to update things.
Now I just need to remember to adjust Lists when I add/remove anything!

#gamedev #godot #godotengine




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10.08.2025 18:35
turbohermit (@turbohermit@peoplemaking.games)

Messing about with UI shaders and naturally UV rotations always get me in the end.

#deckbuilder #indiegame #indiedev #gamedev #bibidi #godot #madewithgodot





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10.08.2025 17:57
Niwl (@Niwl@mastodon.gamedev.place)

Putting expeditions point of interests on the map.

#godot #godotengine #indiedev #indiegame





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10.08.2025 17:57
Le_bottin_des_jeux_linux (@Le_bottin_des_jeux_linux@floss.social)

🕹️ Title: Thrive
🦊️ What's: A libre sim about species evolution
🏡️ revolutionarygamesstudio.com/
🐣️ github.com/Revolutionary-Games
🔖 #LinuxGaming #ShareYourGames #Flagship #Sim #LifeSim #Godot
📦️ #Libre #Bin #Arch #Flatpak #Snap
📕️ lebottinlinux.vps.a-lec.org/LO

🥁️ Update: PU 08/09/25
⚗️ Signific. vers. 🦍️💎📟️📟️🏝️🐞️🐞️📑️👄️
📌️ Changes: revolutionarygamesstudio.com/n
🦣️ From: mastodon.social/@Thrive_Game/1

🏝️ youtube.com/embed/Sl1k6tzvufQ
🩳️ youtube.com/embed/vKWz5H76g2E
🦝️ youtube.com/embed/AY7i8NqqkFA
🎲️ youtube.com/embed/?list=PLZtQl
🎲️ youtube.com/embed/hRVz7Eal1XE





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10.08.2025 17:05
Unlogic (@Unlogic@hachyderm.io)

I have mentioned that I am following some tutorials on #godot and then trying to build my own little game. That game is a little riff on asteroids and I enjoying solving all the little gameplay things. Next up is a highscore table with retro three character spinner.

#gamedev retro




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10.08.2025 16:49
beanjbunny (@beanjbunny@nerdculture.de)

You can now pick the enemy to whoop. This was hard af and it’s hideous but it works great #godot #indiedev #gamedev





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10.08.2025 16:00
ArmouredWizard (@ArmouredWizard@dice.camp)

Hawk Hill Manor
Need a better way of loading recipes.
They are held as Resources in a Folder, and I want to filter by Building type.
I can add a "tag" to each recipe, but how to load them in properly?
Currently, I preload them all, and put them in an array.

What is the better way?

#gamedev #godot #godotengine





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10.08.2025 15:04
markarayner (@markarayner@mas.to)

Someone please help this guy. (Not sure if it's Vladamir or Estragon.)

#godot #existentialism #SamuelBeckett #humor #humour





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