godot

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08.10.2025 05:49
view (@view@mastodon.art)

It looks like ass, but the 3D interaction/command system is coming together.

#GameDev #Godot #IndieDev





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08.10.2025 05:04
IceWolf (@IceWolf@masto.brightfur.net)

#Godot's overdraw mode looks COOOOL. Very scifi.





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08.10.2025 04:37
post (@post@pawb.social)

uh,

pawb.social/post/32821679




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08.10.2025 03:55
Habidakus (@Habidakus@mstdn.social)

Day seven of #gittober, and the porting of the checkers playing example in my #godot alpha-beta pruning addon to the new API proved much faster than I expected it to.

Humbling to get my ass so completely kicked by the computer player in what seems to be such a simple game, and, you know, an eight move look ahead.




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08.10.2025 01:55
denissalem (@denissalem@mamot.fr)

Here is a new release of #JAILBREAK for #linux and #windows !

Please have a look to the #devlog here :

denissalem.itch.io/jailbreak/d

#linuxgaming #gaming #itch_io #itchio #indiedev #indiegame #brutalism #procedural #game #labyrinth #godot #godotengine #indie #gamedev #release #freesoftware #fossgame #freegame





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08.10.2025 01:05
DearFox (@DearFox@meow.social)

I wasn't feeling so lazy today, and I finished the most basic multiplayer with a dedicated server. There's still a lot to improve and add, but the first step is done.

#godot #gamejam #gamedev





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08.10.2025 00:06
owlnewworlds (@owlnewworlds@mastodon.gamedev.place)

One day... 😽
#indiedev #indiegame #gamedev #solodev #godot





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07.10.2025 23:03
fuzzybinary (@fuzzybinary@mastodon.gamedev.place)

If anyone is curious, my next step with Godot Dart is going to be that giant refactor I talked about, removing its ability to compile source directly and rely on the Dart SDK and command line to perform those steps, then loading the compiled .dill.

This should allow me to fix a lot of issues that exist around initial setup, allow "late" initialization of the Dart code, make the debugging work without extra steps, and prepare it for (hopefully) official support in the SDK.

#godot #dartlang




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07.10.2025 22:24
godotsteam (@godotsteam@mastodon.gamedev.place)

Reach for stars, or ground, in day #355 of #Godot games using #GodotSteam! Today is Starground by @bigboygamesdev.bsky.social! Both factory builder and dungeon explorer in one lovely pixelated package for you and the friends! In Early Access with a demo too!

store.steampowered.com/app/279




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07.10.2025 20:45
scarlett (@scarlett@gamepad.club)

What's a good forum for asking #godot techincal questions?

I would have used Stack Overflow but alas I don't think that website is still going anymore :(




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07.10.2025 20:43
rokojori (@rokojori@mastodon.social)

Call me wind master!

Shader update to have customizable wind, that can change direction and strength and works with global shader variables.

The shader is generated with a very powerfull shader generator, soon more ^^





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07.10.2025 18:35
ArmouredWizard (@ArmouredWizard@dice.camp)

Hawk Hill Manor
Wood and Metal systems seems to be working
Not completely happy with the Logic, but not sure how to improve
next: Food

#gamedev #godot #godotengine #gdscript





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