godot

Back Open Paginator
08.10.2025 15:29
dulvui (@dulvui@mastodon.social)

Removing the black background bars in is easier than expected!

Multiple sub-viewports work, but are useless overhead. It's much simpler by having a main view with min size of your screen size and the anchor settings set to shrink center. Behind a big background, that has x4 the min size.





Show Original Post


08.10.2025 15:01
antti_tiihonen (@antti_tiihonen@peoplemaking.games)

Improved pathfinding for Reconfigure. A custom AStar that uses the map state already present in the game. No more double bookkeeping just to keep pathfinding functional! #godot #gamedev





Show Original Post


08.10.2025 14:08
delegatevoid (@delegatevoid@mastodon.gamedev.place)

@psychicparrot42 I used gamemaker years ago, got into a bit of a struggle with their support them, they didn't believe the bug I reported was real and told me I should trust the professionals. Eventually they realized their mistake. They fixed it, didn't thank me and I moved on. Then came #godot and it seemed to me there was no longer any reason for gamemaker to still exIst. Yet every now and then I see posts by people still using it. I guess there must be some good reasons for that?




Show Original Post


08.10.2025 13:35
w (@w@makertube.net)

Adding Npc's into my game - Devlog 1

makertube.net/w/m297opEbuHC1fj




Show Original Post


08.10.2025 12:57
ArmouredWizard (@ArmouredWizard@dice.camp)

As coding is more akin to a Creative Art than a Science, I have written my code as an homage to Jackson Pollock.

#code #coding #gamedev #godot #godotengine #gdscript #art





Show Original Post


08.10.2025 12:01
media_dept (@media_dept@mastodon.social)

What a week... My thumb is slowly mending. Been about a month now that probably an inflamed tendon has kept me from using my left thumb. Inspired by I'm planning 4 installations, deciding on the distros. After years of assessing/developing my capability, I've prioritized development of my first games - mostly what they always were, with a mild reshuffle due to market research & resourcing. As intended, its back to self-teaching for me. 😳




Show Original Post


08.10.2025 10:47
ed_dbooker (@ed_dbooker@pouet.chapril.org)

🕹️ Sneak In, City Game Studio, Fortune Avenue : trois jeux développés par Binogure Studio avec Godot Engine

👉 Interview avec Xavier Sellier sur son approche du développement de jeux vidéo 100% logiciel libre 100% indépendant
d-booker.fr/content/258-avec-f

#Godot #indiegame #gamedev #logicielslibres





Show Original Post


08.10.2025 10:04
MilitaryG (@MilitaryG@mastodon.gamedev.place)

#godot I need a story writer anyone that's interested doing it as a hobby pm me please.

Or if you know where should I search for 1 please let me know.




Show Original Post


08.10.2025 09:39
r (@r@fed.brid.gy)

been a while but, have some more footage of some orchid game movement stuff - they still need a LOT more polish/tuning, but i want to show em off!! #orchid #gamedev #godot





Show Original Post


08.10.2025 09:39
r (@r@bsky.brid.gy)

been a while but, have some more footage of some orchid game movement stuff - they still need a LOT more polish/tuning, but i want to show em off!! #orchid #gamedev #godot





Show Original Post


08.10.2025 07:11
S1dragon (@S1dragon@peoplemaking.games)

I lied one more because hyperfocus is a heck of a thing. Better hud that doesn't suck, the clock in the top right is just ok but I frankly can't be bothered to make it look nice. #gamedev #godot





Show Original Post


08.10.2025 06:54
S1dragon (@S1dragon@peoplemaking.games)

Sliders that look like highlighter lines. Think that's every visible control node I'm using. Done enough for now, tomorrow is grounded flight control fixing. #gamedev #godot





Show Original Post


1 ...362 363 364 365 366 367 368 369 370 371 372 ...497
UP