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28.12.2025 11:51
quaithe (@quaithe@mastodon.social)

Did you miss Cubetopia, the C3-themed game about building a better world last year? Do you want to play it again, bigger and improved? It's under the stairs in the entrance hall, projected on the wall with a comfy sofa.

Cubetopia on a projector
Project, J7, Entrance Hall, Level 0
39c3.c3nav.de/l/cubetopia-on-a





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28.12.2025 11:31
w (@w@spectra.video)

Hive Time dev stream for World Bee Day!

spectra.video/w/kP1VWZfAmrNqJY




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28.12.2025 09:52
Xanatos (@Xanatos@mastodon.gamedev.place)

The one joining should auto discover the host if both machines are in the same network. Only the host can select a deck to play and after the match is done both will return to the main menu.

2\2

#Samory #GameDev #OpenSource #PcGaming #Gaming #Development #Godot #Godot4




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28.12.2025 07:29
w (@w@spectra.video)

Honeycomb CRUNCH development and inspirations

spectra.video/w/eKo6wSGv7NBqag




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28.12.2025 06:35
perpetualprototypes (@perpetualprototypes@mastodon.social)

Prototyping a new mining building.
Extracts exotic matter from a star, with visible construction and activation states.
Early work, but promising.





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28.12.2025 06:21
w (@w@spectra.video)

Post-jam Hive Time dev stream/playtest with Mim!

spectra.video/w/7SjXp9eQ5vrntE




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28.12.2025 04:08
beeoproblem (@beeoproblem@mastodon.gamedev.place)

LIVE!

Tonight, I finish up the tutorial level for Robot Shooter.

twitch.tv/BeeOProblem

#live #gamedev #godot #twitch




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28.12.2025 03:03
maxvolume (@maxvolume@mastodon.social)

Turns out a sufficiently large zombie horde is more or less a fluid simulation.





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27.12.2025 22:48
w (@w@spectra.video)

Honeycomb CRUNCH (example Godot game)

spectra.video/w/cvtjBpfkM2wKsH




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27.12.2025 22:05
Le_bottin_des_jeux_linux (@Le_bottin_des_jeux_linux@floss.social)

🕹️ Title: Thrive
🦊️ What's: A libre sim about species evolution
🏡️ revolutionarygamesstudio.com/
🐣️ github.com/Revolutionary-Games
🦉️ mastodon.social/@Thrive_Game
🔖 #LinuxGaming #Flagship #Sim #LifeSim #Godot
📦️ #Libre #Bin #Arch #Flatpak #Snap
📕️ lebottinlinux.vps.a-lec.org/LO

🥁️ Update: PU 12/27/25
⚗️ Signific. vers. 🦍️
📌️ Changes: revolutionarygamesstudio.com/n
🦣️ From: mastodon.social/@Thrive_Game/1

🏝️ youtube.com/embed/LmIwSBvXGQA
🦉️0.9.0 youtube.com/embed/xeDfG5VtNRA
🐹️ youtube.com/embed/2Y3xIAFa_80
🎲️ youtube.com/embed/UfmtMjDPPGk
🎲️ youtube.com/embed/?list=PLZtQl





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27.12.2025 21:55
beeoproblem (@beeoproblem@mastodon.gamedev.place)

In-editor screenshot. I'm really happy with how my paint shader is progressing for Robot Shooter. I'm finally getting close to the cel over painted background look I want for the game.

#gamedev #godot #indiegame





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27.12.2025 21:37
youen (@youen@mastodon.gamedev.place)

I now have a system that generates a flow map, and added an actual water #shader to the #FluidSimulation. I used this shader as base github.com/marcelb/GodotSSRWat, made some modifications to add the flowing movement and support non-horizontal surfaces. It's not final yet, lot of things to improve, and I'd like to add foam, but it's already really improving the result!

#gamedev #Godot





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