Step up your #IndieGame with Unity's built-in NavMesh system! 🗺️ Easily create and control AI navigation in your game world. #UnityTips #Unity #Unity3D #indiedev 🎮 Check out the NavMesh docs: https://docs.unity3d.com/Manual/Navigation.html
Step up your #IndieGame with Unity's built-in NavMesh system! 🗺️ Easily create and control AI navigation in your game world. #UnityTips #Unity #Unity3D #indiedev 🎮 Check out the NavMesh docs: https://docs.unity3d.com/Manual/Navigation.html

Finished this for my #lastminute2025resolutions ;)
PEACE AMONG US
🖼️ #CC0 #PublicDomain of course, by https://madeindex.org ❤️
#Peace #HappyNewYear #Friends #Humanity #Love #Unite #Design #Graphic #friends #GraphicDesign #Art #public #free #world #message #celebrate #tokyo #celebration #year2025 #year2026 #friendship #goodvibes #unity #pacifism #earth #everyone #people

Experiment 498: "Curl Noise 1"
Just mucking about with some curl noise tests.
Target install is LED screen 4.2m wide, 2.36m high - so need to keep the scale roughly human-size, plus I don't have the knack for those nice Anadol-style swirliness (or maybe I need a 3D fluid sim for that?).
#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #shadergraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive
¡Assets gratis! Tres assets en #fab para #UnrealEngine y uno de ellos (el del monstruo) también disponible para #unity que se pueden "comprar" gratis hasta el 13 de Enero y te los quedas para siempre. Podéis conseguirlos gratis desde aquí: https://fab.com/limited-time-free

Closing out 2025, I set out to build visually rich, top tier mobile games and apps. I focused on the hard parts as a solo dev, core systems, multiple modes, UI architecture, VFX, art direction, and performance. I also revived my research tools (macOS and Windows) and shared a playable build at PGC Dubai. Thanks for following along, wishing you a great New Year. #YearInReview #GameDev #IndieDev #SoloDev #Unity #MobileGames #UIUX #BuildInPublic
【Unity6.0 URP/HDRP】SkinnedMeshRendererのテクスチャ空間上におけるしわのシミュレーション
https://qiita.com/GossiperLoturot/items/919d88a5a9337c6a2b4c?utm_campaign=popular_items&utm_medium=feed&utm_source=popular_items
Kỹ thuật tách lớp tài sản game 2D: tạo parallax, UI states, reskin nhanh.
- Tối ưu: chỉ 4-8 lớp/cảnh (nền xa, giữa, mặt phẳng chơi, nhân vật/FX).
- Dùng RGBA PNG đơn giản, kiểm tra kỹ cạnh alpha tránh halo effect.
- Hướng dẫn nhập Unity/Unreal: cài pivot, phân lớp.
- Lưu ý đạo đức: dùng tài nguyên có bản quyền hoặc AI được phép thương mại.
#GameDev #IndieDev #GameAssets #Unity #UnrealEngine #2DArt
#PhátTriểnGame #Game2D #TàiNguyênGame #LậpTrìnhGame #TríTuệNhânTạo
Ugh
I'm stuck at the Intersection of a Bug involving #Unity , #CInput (a unity input library) and #Steam #Proton where my Steering Wheel doesn't work properly and it's making me quite sad.
https://youtu.be/Vg7mA5YU0os?si=kRY25rvh_-wUNQ7B
🗡️ [Abonnieren] (https://bit.ly/4gSnrXu)
🗡️ [Playlist] (https://bit.ly/4jJLI34)
#velgandr #assassinscreed #unity #Arno
💡 #UnityTips for beginners: Choose a simple #IndieGame concept to start with! 🎮 Pick a simple game concept such as a platformer, puzzle, or arcade game to start with and build upon your skills as you go. #unity #unity3d #gamedev #simpleconcepts #startsmall #IndieDev