godot

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07.08.2025 10:02
Moche (@Moche@eldritch.cafe)

The first tests with godot, I wanted to test the animation's transitions and the animation tree node of godot.

Still a lot to do, and to clean, but for now it works.

#godot #godotengine #krita #art #animation #gamedev





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07.08.2025 05:43
CatAClock (@CatAClock@wetdry.world)

I am making this super easy for myself. I made a thing and now everything is plug-and-play. It's sooo easy :D

#godotengine #godot #gamedev #games





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07.08.2025 00:54
tpaau17db (@tpaau17db@mastodon.social)

Today I learned that you can run the game engine on Android.





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06.08.2025 20:30
godotsteam (@godotsteam@mastodon.gamedev.place)

Just in time for day #345 of #Godot games using #GodotSteam! Today is Just Keep Looting by Duck Forge! Do you have enough loot? You don't! But now you can get more while doing other things in this turn-based 3D RPG. Even has the Boss key, if needed!

store.steampowered.com/app/353




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06.08.2025 20:21
jetpackgone (@jetpackgone@mastodon.gamedev.place)

The announcement trailer for Cloud Keeper is here!
youtu.be/32TWQsPg324

If a summons-based survivors-like inspired by Korean folklore sounds interesting, feel free to wishlist on Steam!
store.steampowered.com/app/206

#gamedev #indiedev #godot #pixelart #cloudkeeper




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06.08.2025 20:13
ArmouredWizard (@ArmouredWizard@dice.camp)

Trying to decide if Hawk Hill Manor needs some kind of "Tech Tree", or other gatekeeping for buildings.
I've got several ideas, but I'm not sure if that's what I should be working on.
Maybe I need to get some Art/Assets/Terrain figured out...

#gamedev #godot #godotengine




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06.08.2025 19:04
view (@view@mastodon.art)

This may not look like much, but you can now collect damaged parts and queue them up for repair over the week.

The infrastructure for repairing bots, installing parts, and so on is on the horizon.

#indiedev #godot





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06.08.2025 18:28
post (@post@lemmy.ml)

Dev snapshot: Godot 4.5 beta 5

lemmy.ml/post/34255707




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06.08.2025 18:25
post (@post@programming.dev)

Dev snapshot: Godot 4.5 beta 5

programming.dev/post/35204010




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06.08.2025 17:45
ArmouredWizard (@ArmouredWizard@dice.camp)

Hawk Hill Manor
"Wood" has been changed to "Logs" and Planks", with added Saw Mill.
Lumber system now really needs a Warehouse nearby, or everything needs hauling to the Factory between Processes.
Not sure how to have materials move directly between Huts. Seems a lot of work, but I'll look into it.

#gamedev #godot #godotengine





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06.08.2025 17:33
alexkalopsia (@alexkalopsia@mastodon.social)

Handling nested resources in is one of the modern circles of hell





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06.08.2025 17:26
view (@view@mastodon.art)

Ugh... well, it WORKS. Just needs a few hours of sprucing up.

#godot





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