godot

Back Open Paginator
23.12.2025 08:26
w (@w@makertube.net)

Godot + Nakama Demo - Cold Island-02

makertube.net/w/frpjuawZ3i5RXK




Show Original Post


23.12.2025 03:56
beeoproblem (@beeoproblem@mastodon.gamedev.place)

Making progress on the tutorial area for Robot Shooter. #gamedev #godot





Show Original Post


23.12.2025 02:07
SalemElectronica (@SalemElectronica@mastodon.gamedev.place)

Get Merkava: The Sacred Armour of Meirav with a 50% discount, gift it to a friend this Christmas

On #Steam
store.steampowered.com/app/401

Or #Itch
salem-electronica.itch.io/merk

#VideoGames #IndieGame #LinuxGaming #SalemElectrónica #Godot #GodotEngine #WinterSale #Shmup #Arcade #Christmas




Show Original Post


23.12.2025 00:58
lightbeaminsight (@lightbeaminsight@mastodon.social)

Developers that work with game engine…

What are some good tutorials / YouTube channels for someone getting started in 2025 with the latest release?




Show Original Post


22.12.2025 22:47
amici (@amici@fribygda.no)

Question for the #Godot crowd out there: how do you know the string name of the property you're trying to Tween?

I can't seem to understand the pattern. For transform position it's just "position", but if I want to tween the font size it's not at all obvious how I do that in Godot 4.6




Show Original Post


22.12.2025 22:11
czlowiekimadlo (@czlowiekimadlo@mastodon.social)

Goblins are simple bandits waiting for unsuspecting travelers that stray into their lands.

store.steampowered.com/app/410





Show Original Post


22.12.2025 21:39
youen (@youen@mastodon.gamedev.place)

I'm working on the generation of the mesh to render the #FluidSimulation. It's a bit weird with this debug material, but very useful during development. Also, I can now run the simulation in the #Godot editor which is very handy.

Each square is a voxel of liquid (1 meter per 1 meter).

Next step will be the water material (I do not plan to achieve anything photo-realistic, but at least something translucent, with animated ripples, following the flow speed, and maybe some foam)

#gamedev





Show Original Post


22.12.2025 20:02
aokami (@aokami@mamot.fr)

would anyone how are texture wrapped with godot's `ShaderMaterial` ?

I've used both `filter_linear`, `repeat_disable` hints in the gdshader but I'm worried it's clamped to border by default, rather than what I would like which is clamped to edge, I'm lost on this one

(fortunately `sampler3D` works like a charm with hints)

#godot
#shader




Show Original Post


22.12.2025 19:26
s1whp (@s1whp@mastodon.social)

And the day has come... Asteroids was published on for everyone to play it!

Please check it out and give your feedback!

some1wheadphones.itch.io/aster




Show Original Post


22.12.2025 18:49
bigducky (@bigducky@mastodon.social)

@ahihi I happened to be reading the manual a few days ago and ran across this page. I’m not sure if it provides exactly what you’re looking for, but may be a starting point as it compares time complexity of various Godot data structures: docs.godotengine.org/en/stable




Show Original Post


22.12.2025 17:48
Niwl (@Niwl@mastodon.gamedev.place)

@khaleer is cooking!
We've got a new model for the Ocean science lab, a building that allows the players to get SCIENCE points and crafts autonomous drone-fish for underwater expeditions.

Read more of our development log at patreon.com//Shipyard

#godot #godotengine #indiegame #indiegamedev #gamedev #solarpunk #solarpunkart





Show Original Post


22.12.2025 17:09
HexagonNico (@HexagonNico@mastodon.gamedev.place)

Trying out different UIs...

#gamedev #indiedev #indiegame #pixelart #godotengine #godot #ui #ux





Show Original Post


1 ...224 225 226 227 228 229 230 231 232 233 234 ...498
UP