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01.01.2026 16:04
w (@w@spectra.video)

Refactoring disaster event handling and making some new hats for Hive Time

spectra.video/w/qmn6BVhs2W7nzd




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01.01.2026 15:40
SkellySoft (@SkellySoft@mastodon.gamedev.place)

Over the holidays, I entered the Jame Gam Christmas edition game jam over on itch.io, and made a 3d platformer called READY, STEADY, GLOW! ⭐️💙💖

Collect the colorful lights and decorate all the trees before the time runs out! It came overall 24th out of 93 entries, which I'm pretty happy with.

If you want a jolly distraction to see off the Janurary blues before they begin, you can try it here - skellysoft.itch.io/ready-stead

It plays in browser but may have the occasional hang! 😁

#godot #freegames





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01.01.2026 15:12
owlnewworlds (@owlnewworlds@mastodon.gamedev.place)

So yesterday I discovered that my scene wasn't working on iOS with Godot 4.5 because it seems get_children(true) doesn't recursively loop through ALL the children anymore but only the IMMEDIATE children.

It was a pain to debug but I'm happy to have found the solution!
#indiedev #gamedev #godot




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01.01.2026 13:37
p (@p@pixelfed.social)
#thicktrunkthursday These are shots from a project I ended up calling Unfreeze the Remaining Forms. It started out as a game called Fire Tree that I created for Climate Jam a few summers ago, as my first #godot project. I wasn't super excited about the final product, so I recorded and pixelated some video for the background and made it non-interactive, just randomly-changing images with strange trees disassembling and reassembling. It's hard for me to completely abandon this, even though I don't think it completely came together. Maybe there are a couple prints I can get out of the stills.

#gamedev #pixelart #monochrome #blackandwhite #highcontrast #landscape #digitalart



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01.01.2026 11:29
w (@w@spectra.video)

Working on chat voting for periodic gifts in Hive Time

spectra.video/w/2zuc3RBv1uF44T




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01.01.2026 10:43
bluattire (@bluattire@mastodon.gamedev.place)

Screen shots from my game "ByteBlaster" a top-down twin-stick shooter set in a cyber world.

#gamedev #indiegame #devlog #godot #madeingodot





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01.01.2026 04:01
w (@w@spectra.video)

Working on chat voting for events in Hive Time

spectra.video/w/dpj7VoejurjVYz




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01.01.2026 01:14
qaqelol (@qaqelol@toots.niark.nexus)

Update on the tool (made in #javascript)

#Godot #WebDev #HTML #GameDev





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01.01.2026 00:37
doomski (@doomski@mastodon.gamedev.place)

✨ Playtest now available! ✨

🕹️You can now play the first level of Project Timbre🕹️

I first started posting about the game here, and cannot thank you all enough for the support and encouragement you've given me throughout the game's development.

store.steampowered.com/app/408

Appreciate any feedback / RTs 💜

#indiegame #indiedev #gamedev #indiegames #godot #gaming





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01.01.2026 00:02
w (@w@spectra.video)

A day's worth of Hive TIme writing

spectra.video/w/aVgRD3HmD71tMF




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31.12.2025 23:59
Klowner (@Klowner@mastodon.gamedev.place)

There's a Carber Hotdog Vac in there #godot





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31.12.2025 23:57
ZRayEntertainment (@ZRayEntertainment@mastodon.social)

To close this year, here is the latest devlog of our game. Happy new year all! z-ray-entertainment.itch.io/sp




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