godot

Back Open Paginator
05.12.2025 21:25
fediverse (@fediverse@app.wafrn.net)
it's a snowy night, and you might not be alone 👻👻

anyway here's a preview of a short horror game im making called Midnight Creak. it's getting pretty close to being finished

#gamedev #horror #godot #low-poly
#gamedev #horror #godot #low-poly



Show Original Post


05.12.2025 20:42
godotsteam (@godotsteam@mastodon.gamedev.place)

Feel the gravitational pull of #376 of #Godot games using #GodotSteam! Today is Gluon by Ocelli! Race into a black hole in this infinite platformer with variety of dangerous platforms and physics breaking mechanics. Also features a level editor. Fresh release!

store.steampowered.com/app/385




Show Original Post


05.12.2025 20:38
fediverse (@fediverse@app.wafrn.net)

OOOO Godot got a really fucking nice theme!

Also fixed their multi-window mode for sway (or maybe sway implemented the required protocols? either way i'm happy)


#godot #gamedev



Show Original Post


05.12.2025 19:09
sgt_mittens (@sgt_mittens@mastodon.gamedev.place)

Worked on some fun camera tweens for the main menu!

Also, no-nonsense, straight to gameplay functionality after pressing play! Silly Kitties don't have time for fancy loading screens and throbbing pulsatormatrons... 🐱

The menu scene can be reused/added to any scene and assigned any cameras in that scene, so the game can be started immediately from whichever scene the game loads the player into! 😸

#indiedev #gamedev #games #gaming #godot #kitty





Show Original Post


05.12.2025 18:16
wanderingdoorgames (@wanderingdoorgames@mastodon.gamedev.place)

Some recent title screen work for our cozy fantasy point and click game.

The main menu is dynamic and will show the last area you visited!

wanderingdoorgames.obviousgain

#GameDev #IndieGame #CozyGame #Godot #PixelArt #PointAndClick #Devlog #OpenSource #FOSS





Show Original Post


05.12.2025 17:53
RoboePi (@RoboePi@mastodon.social)

At last! Everything's been published about the interactive that my great artist and friend @carlosPadial (Asturnazarí) made for the , with whom I've collaborated closely, 🥳

If all you got is a minute, then watch this reel about how the mapping was experimented in the opening party:
peertube.kaleidos.net/w/83NGLA

100% made with and !

1/




Show Original Post


05.12.2025 17:29
RoboePi (@RoboePi@mastodon.social)

Por fin se han publicado las crónicas del interactivo que hizo mi artistazo y amigo @carlosPadial (Asturnazarí) para el y con quien colaboré estrechamente, 🥳

Si solo tienes un minuto, mira el vídeo sobre cómo se vivió el mapping en la fiesta:
peertube.kaleidos.net/w/83NGLA

¡Hecho 100% con y !

1/




Show Original Post


05.12.2025 17:15
pixeltrain3d (@pixeltrain3d@mastodon.gamedev.place)

The year is slowly coming to an end, and with it, our #Blender #training calendar for this year.

My last Blender Modeling course (2 days) in collaboration with Visualisierungs-Akademie Schweiz will take place online on December 18th and 19th. This is a german course.

Here's the link to the course:
👉 visualisierungs-akademie.ch/de

If you'd like to learn Blender or #Godot online in English, check out the pixeltrain Academy website:
👉 pixeltrain.net/pixeltrains-aca

Have a amazing weekend! :-)

Helge





Show Original Post


05.12.2025 16:56
beanjbunny (@beanjbunny@nerdculture.de)

Today we’re adding buttons to your visual novel, like a back button for example, come make with me: youtu.be/-l4LIQIOKM4?si=u9lak1 #godot #gamedev #indiedev




Show Original Post


05.12.2025 15:59
franciswashere (@franciswashere@mastodon.social)

r/Godot u/greysondn_

"State of Python in Godot?"

(1 month old.)

reddit.com/r/godot/s/9LhcSPMKHR




Show Original Post


05.12.2025 15:36
rafalagoon (@rafalagoon@mastodon.gamedev.place)

Viernes de Balas y... ¿Farra? ¿Afar?

👉 twitch.tv/rafalagoon

Vamos a seguir con nuestro FMV de vaqueros 🤠 mientras charlamos sobre la vida, la memoria RAM y de lo que surja.

#gamedev #indiedev #godot #godotengine #fmv




Show Original Post


05.12.2025 15:11
view (@view@mastodon.art)

Look! Here it is, at the bottom! The "grow" flags. However, I have no idea why they appear. I can't find them on ANY other object, not even other PanelContainers.

I think it must be related to the fact that this is an inherited scene? But the other PanelContainer in this scene is also inherited and doesn't have it...

I DUNNO.

#Godot





Show Original Post


1 ...249 250 251 252 253 254 255 256 257 258 259 ...498
UP