Feel the gravitational pull of #376 of #Godot games using #GodotSteam! Today is Gluon by Ocelli! Race into a black hole in this infinite platformer with variety of dangerous platforms and physics breaking mechanics. Also features a level editor. Fresh release!
https://store.steampowered.com/app/3859030/Gluon/
OOOO Godot got a really fucking nice theme!
Also fixed their multi-window mode for sway (or maybe sway implemented the required protocols? either way i'm happy)

Worked on some fun camera tweens for the main menu!
Also, no-nonsense, straight to gameplay functionality after pressing play! Silly Kitties don't have time for fancy loading screens and throbbing pulsatormatrons... 🐱
The menu scene can be reused/added to any scene and assigned any cameras in that scene, so the game can be started immediately from whichever scene the game loads the player into! 😸
#indiedev #gamedev #games #gaming #godot #kitty
Some recent title screen work for our cozy fantasy point and click game.
The main menu is dynamic and will show the last area you visited!
https://wanderingdoorgames.obviousgain.ca/project/aster-pebble-and-the-case-of-bad-bureaucracy/
#GameDev #IndieGame #CozyGame #Godot #PixelArt #PointAndClick #Devlog #OpenSource #FOSS
At last! Everything's been published about the interactive #videomapping that my great artist and friend @carlosPadial (Asturnazarí) made for the #PenpotFest2025, with whom I've collaborated closely, 🥳
If all you got is a minute, then watch this reel about how the mapping was experimented in the opening party:
https://peertube.kaleidos.net/w/83NGLAwAxAmCEhECApXrZx
100% made with #openSource and #freeSoftware! #Godot #Penpot #Blender #Inkscape #ffmpeg #libfreenect #python
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Por fin se han publicado las crónicas del #videomapping interactivo que hizo mi artistazo y amigo @carlosPadial (Asturnazarí) para el #PenpotFest2025 y con quien colaboré estrechamente, 🥳
Si solo tienes un minuto, mira el vídeo sobre cómo se vivió el mapping en la fiesta:
https://peertube.kaleidos.net/w/83NGLAwAxAmCEhECApXrZx
¡Hecho 100% con #openSource y #softwareLibre! #Godot #Penpot #Blender #Inkscape #ffmpeg #libfreenect #python
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The year is slowly coming to an end, and with it, our #Blender #training calendar for this year.
My last Blender Modeling course (2 days) in collaboration with Visualisierungs-Akademie Schweiz will take place online on December 18th and 19th. This is a german course.
Here's the link to the course:
👉 https://visualisierungs-akademie.ch/de/kurs/blender-modelingkurs/ff1b0321-e948-41c1-bca6-1c23651e75ea
If you'd like to learn Blender or #Godot online in English, check out the pixeltrain Academy website:
👉 https://www.pixeltrain.net/pixeltrains-academy/
Have a amazing weekend! :-)
Helge

Today we’re adding buttons to your visual novel, like a back button for example, come make with me: https://youtu.be/-l4LIQIOKM4?si=u9lak1QKtX_aPKxT #godot #gamedev #indiedev
r/Godot u/greysondn_
"State of Python in Godot?"
(1 month old.)
https://www.reddit.com/r/godot/s/9LhcSPMKHR
Viernes de Balas y... ¿Farra? ¿Afar?
👉 https://twitch.tv/rafalagoon
Vamos a seguir con nuestro FMV de vaqueros 🤠 mientras charlamos sobre la vida, la memoria RAM y de lo que surja.
#gamedev #indiedev #godot #godotengine #fmv
Look! Here it is, at the bottom! The "grow" flags. However, I have no idea why they appear. I can't find them on ANY other object, not even other PanelContainers.
I think it must be related to the fact that this is an inherited scene? But the other PanelContainer in this scene is also inherited and doesn't have it...
I DUNNO.
