Find the missing link in day #375 of #Godot games using #GodotSteam! Today is Crossing Chains by Daniel Nora! An incredibly slick and stylish puzzle game where crossing the lines alters things in various way. Demo available! Releasing soon so wishlist it now!
https://store.steampowered.com/app/3565250/Crossing_Chains/
#Godot #GameDev folks: Does SDFGI work properly on metal on the newer processors?
I see some older github issues on the m1/m2.
Wii Balance Board in Godot Engine
https://peertube.wtf/w/sDymfoD2HkUMn8cMEXLqXQ
Exploring overworld visuals for my puzzle game 🌲
Wishlist if it looks interesting :)
https://store.steampowered.com/app/4136640/Mimic_Meadows/

¡Assets gratis! Tres assets en #fab para #UnrealEngine y uno de ellos (el caballero) también disponible para #unity y #godot que se pueden "comprar" gratis hasta el 16 de Diciembre y te los quedas para siempre. Podéis conseguirlos gratis desde aquÃ: https://fab.com/limited-time-free

Version 1.4 of my 2D platform game #WightwatchKeep is out! Windows builds are finally available. Other changes include bug fixes as well as the original prototype level as an Easter egg.
https://jaerrib.itch.io/wightwatch-keep
Check the change log for more details:
https://codeberg.org/jaerrib/wightwatch_keep/releases/tag/1.4
#LinuxGaming #PixelArt #Platformer #VideoGame #GameDev #Godot #OpenSource
Testing the new traps in the game
Modeled a notebook. It's VERY HARD to get this UI stuff to render in 3D space because I can't find a way to set the preview size/ratio per item. So when I design it, it's being designed for screen ratio, even though it's rendering in tall skinny mode.

Okay, this is a pretty bizarre default behavior! What do you think should happen here once you press the Escape key?
A: Text field exits editing.
B: Label tooltip hides.
C: Both.
I've been working on an all-in-one file converter program, currently using ffmpeg and imagemagick in the background.
It's still VERY early but I wanted to show it off anyway! The goal is for it to be a super simple alternative to all those "convert X to Y" websites, without needing to mess with complex settings to get results.
P.S. if you're good at ffmpeg or imagemagick, I could really use help. I'm in over my head and they're frustrating to learn.
#tech #programming #ffmpeg #godot
It's not too late to join in on #adventOfCode to keep your #programming skills sharp. Especially nice if you are working in a new language. This year I'm doing everything in #godot and you can track my progress here: https://github.com/Discordanian/AoC/tree/main/2025
Created some actual models for the archaic video phone and your cell phone.
