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20.01.2026 15:46
ScrimblyGames (@ScrimblyGames@mastodon.social)

Grinding out the cutscenes before the Nextfest Demo!

Wishlist Below 🔽
store.steampowered.com/app/398





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20.01.2026 15:45
antti_tiihonen (@antti_tiihonen@peoplemaking.games)

When a robot is stunned you can turn off its brain!

Some weapons in Reconfigure will only be able to temporarily stun an enemy so you will need to disable them manually to finish the job. You can of course enable them again too but that's just asking for trouble. #Godot #indiegame

youtu.be/WhZzR3C-Jbs




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20.01.2026 13:45
binbun3d (@binbun3d@mastodon.social)

I'm working on a script in Godot that allows me to control effects made up of multiple nodes easily in the editor. Proximity fade fades the effect close to other surfaces.





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20.01.2026 13:04
ab_plus (@ab_plus@mastodon.social)

This is my entry for the wild 89:
ab-plus.itch.io/trash-fortress

At it's core it's a game. The twist is that you have to search objects around the map to build barricades OR even use them as melee weapons, it's your choice.

I experimented with an artstyle resembling

It's work in progress and far from finished, but give it a try. Playable in your browser and for free.





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20.01.2026 11:38
czlowiekimadlo (@czlowiekimadlo@mastodon.social)

Immortal Vampires are lords of the night. Better stay inside!

store.steampowered.com/app/410





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20.01.2026 06:35
terry (@terry@phpc.social)

New updates to my solitaire game. I found myself going back to my other solitaire app to play a regular game, so I decided to add a "classic" mode.

Super easy in #godot to create a "is_classic" global var, and check that before rendering all the extra stuff I added. Plus added an x offset to make the table more centered. Also, once I got the correct openjdk installed, creating an Android version was easy as well. #solitaire #gamedev

matula.itch.io/kings-dont-stack




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20.01.2026 01:47
ambiguousname (@ambiguousname@mathstodon.xyz)

Progress! I've had lots of busy life stuff happening, so I haven't had lots of time to work on this, but I did manage to squeeze in some time to work on this fun little day/night cycle for a title screen.
youtube.com/watch?v=0CJfx8O5_W0

#godot #madewithgodot




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19.01.2026 23:08
godotsteam (@godotsteam@mastodon.gamedev.place)

Put those golf shoes for day #387 of #Godot games using #GodotSteam! Today is The Joy of Putting by potomax! Return to the age of Flash games and do a little putting across 54 holes on 3 courses for sweet leaderboard glory. Plus it's free to play!

store.steampowered.com/app/416




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19.01.2026 22:50
joethephish (@joethephish@mastodon.gamedev.place)

RE: flipboard.com/@ign/video-game-

2 days until we release our new game TR-49!

It’s a game quite unlike anything we’ve created before, and our first game made in #godot!




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19.01.2026 22:04
mazeon (@mazeon@mastodon.art)

I just spent way too long optimizing the newly added bee swarm. Totally worth it though! The swarm now chases the player much more aggressively, even during jumps. And because I’m a nice person, I also added a short warning right before the bees attack.

#gamedev #solodev #godotengine #indiegames #godot #indiedev #devlog #PixelArt





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19.01.2026 20:38
binbun3d (@binbun3d@mastodon.social)

Impact shader I did for explosions. Wanted to show this seperately because I think it's super satisfying.





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19.01.2026 20:15
binbun3d (@binbun3d@mastodon.social)

Working on some explosions in godot. What should I do next?





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