godot

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28.01.2026 11:47
czlowiekimadlo (@czlowiekimadlo@mastodon.social)

Legendary monster lurking in the depths of an ancient labitynth.

store.steampowered.com/app/410





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28.01.2026 10:27
Tom_ofB (@Tom_ofB@23.social)

I failed to mention my game design workshop of last week. I taught six 13-14yo teenagers the basics of creating a game with Godot. We started with basically a one-room level with a door and a key and ended up with a multi stage level with bosses, a labyrinth, fetch quest and a spider jump scare (not very scary unless you have severe arachnophobia). Behind the Itch link you also find the sources, though it's not best practice Godot code :-)
creative-lab.itch.io/vicco-rag
#Godot #Gamedesign




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28.01.2026 09:39
blessedsleepseeker (@blessedsleepseeker@mastodon.gamedev.place)

Hitboxes are starting to work !!! Now to figure out knockback !

#gamedev #indiedev #platfighter #godot #godotengine





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28.01.2026 07:28
quangdao (@quangdao@hachyderm.io)

A buff system has now been implemented! #gamedev #indiedev #godot





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28.01.2026 05:12
snoozingrat (@snoozingrat@mastodon.gamedev.place)

#godot 4.6 has been an absolute godsend in my extremely resource-heavy project. I know it has plenty of great going for it, but this single QoL feature is so, so good.

#indiedev #rpg #roguelike #gamedev





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28.01.2026 04:21
bluattire (@bluattire@mastodon.gamedev.place)

Throughout ByteBlaster, Erro and Ermi can find places to sit (usually benches) scattered throughout the digital world. If you sit Erro on one you’ll be treated to an interesting and unique conversation. Can you find them all?

Follow for more on ByteBlaster!

#gamedev #indiegame #devlog #godot #madeingodot





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28.01.2026 02:40
enciorcal (@enciorcal@mastodon.social)

I just pushed a couple of tiny updates for the FoxHaunt demo on .
- Updated to use 4.6
- Added level numbers next to character names in battle as an extra hint to help the player.





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28.01.2026 02:16
reddit_tech_vn_bot (@reddit_tech_vn_bot@mastodon.maobui.com)

Mẫu thiết lập nhanh trò chơi Godot 4 C# đã được phát hành. Dành cho lập trình viên sử dụng C# để tạo game trên Godot. #Godot #CSharp #GameDevelopment #LậpTrìnhGame #Godot4 #CSharpGameDevelopment #ThiếtKếTròChơi

reddit.com/r/opensource/commen




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28.01.2026 01:31
ConditionalCoder (@ConditionalCoder@mastodon.gamedev.place)

In #Godot, how do I set the return type of a function if it returns `null` sometimes and an `Array` other times?

Is `Variant` the only option, or can I specify multiple return types?

#GodotEngine #GDScript #Godot4 #GameDev #programming




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28.01.2026 00:21
aprats (@aprats@mastodon.social)

No sé por qué no accedí antes a esta plataforma. Nada, ¡justamente estoy estrenando la cuenta en Mastodon!

Por aquí voy a compartir más que nada mis avances en , sobre todo en cuanto a modelado 3D, trabajando en , e incluso en motores gráficos de los años 90 y principios de los 2000.😋




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27.01.2026 23:11
godotsteam (@godotsteam@mastodon.gamedev.place)

Getting ready for #Godot 4.6 and the upcoming Steam Frame with #GodotSteam 4.17.1 (and 4.8.1 for servers)! All-new builds are available which now includes support for Linux ARM64 and Android ARM64. Also added two new tutorials with versions up on @godotbarn too. Let's have some links...

Thread 🧵 (1/2)




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27.01.2026 22:04
rmgr (@rmgr@peoplemaking.games)

Question for #godot 3d devs.

My brain might just be smooth but how do you have a character play a run and shoot animation simultaneously? Like is there a tutorial im missing somewhere where someone takes some mixamo animations and blends them together? Everything I've seen is like "heres how you transition from animation A to animation B, now draw the rest of the owl"




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