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Ich habe kein Spiel unter F-Droid gefunden das wie dieses Block Blast ist. Da ich von Spieleprogrammierung nicht viel Ahnung habe, bekam ich es mit Godot nicht gleich hin für mein Android Gerät.

Habe nun mit Cursor.AI tatsächlich eine Stable Version geschaffen. Noch sehr einfach, aber ich denke ich bau das aus.

Ich bin also offiziel nun ein VibeCoder

#android #Godot #vibecode #noob

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I have finally completed the new sand block for my #BlockMap experiment.

I'm really happy with the result, and making this thread has helped me realise how much effort I put in it. You can read it if you want to know how I made it ⬆️

I would try to continue adding more blocks, but this is a hobby project and progress is slow, so keep that in mind 🙇‍♂️

You can check the source code over at codeberg.org/Teggy/BlockMap, although there is no documentation sowwy :P

#Godot :godot: #PixelArt

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Hunting an annoying visual difference in how a theme is rendered in Godot when starting from the editor vs. when starting a release build.

Both using the exact same theme file but in the release version some of the pixels in the UI are shifted.

There is probably also something slightly off with my texture atlas. Was just hidden most of the time.

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Holy, I forgot about Procedural Animation Studio for Godot (or Super Legs, still undecided on the name). But this one is a bit on the side, there's so many edge cases and bugs yet...

But at least the "procedural legs plug and play" setup wizard is in place and bipeds work out of the box.

#godot #godotengine

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