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23.10.2025 10:15
Ron_Piggott (@Ron_Piggott@mastodon.social)

Thought Of The Day #146: As long as we are working together we'll win. [ October 23rd 2025 ] rons-home.net/en/living-life-l




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23.10.2025 08:18
GripNews (@GripNews@mastodon.social)

🌘 無眼鏡 VR 網頁版 WebGL
➤ 讓網頁瀏覽器成為你的 VR 裝置:VR without glasses for WebGL 詳解
assetstore.unity.com/packages/
此 Unity Asset Store 上的資產「VR without glasses for WebGL」提供了一種無需配戴 VR 眼鏡即可在 WebGL 環境中實現虛擬實境體驗的解決方案。該資產能夠利用攝影機捕捉使用者畫面,並將其無縫整合到 3D 虛擬場景中,讓使用者能以更自然的方式與虛擬世界互動。它強調了在網頁瀏覽器中運行 VR 功能的可能性,無需額外的硬體設備,降低了 VR 應用的門檻。
+ 太棒了!終於有不需要戴VR眼鏡的解決方案了,這樣在家裡就能直接體驗VR了!
+ 這個資產聽起來很有趣,但不知道實際效果如何?有沒有大大可以分享一下使用心得?




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23.10.2025 08:11
USAJusticeWatch (@USAJusticeWatch@mastodon.social)

What’s next after the historic protest? “…We have to steadily shift the landscape beneath the regime’s feet. That means we have to show greater , greater in the face of violence (because it will grow), greater & greater ability to provoke .
Some of these defections & loyalty shifts are already beginning to take place.” | More at Waging wagingnonviolence.org/2025/10/




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23.10.2025 08:07
USAJusticeWatch (@USAJusticeWatch@mastodon.social)

What’s next after the historic protest? “…We have to steadily shift the landscape beneath the regime’s feet. That means we have to show greater , greater in the face of violence (because it will grow), greater & greater ability to provoke .
Some of these defections & loyalty shifts are already beginning to take place.” | More at Waging wagingnonviolence.org/2025/10/




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23.10.2025 01:55
qiita (@qiita@rss-mstdn.studiofreesia.com)

Unityで音声認識を試してみた4パターン(Vosk / Whisper.cpp / SAPI / UnityEngine.Windows.Speech)
qiita.com/kumi0708/items/7a012

#qiita #Unity #音声認識 #speech_to_text




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22.10.2025 20:04
dunk (@dunk@mastodon.gamedev.place)

youtu.be/vJJaIOgkWxk

Experiment 424: "Long Audio-Reactive Logo and Fluid Particles Variation Test"

Testing out a bunch of different audio-reactive logo styles with different interactive particle sims, mesh instance backgrounds visuals.

🎵 Janelle Monáe - Make Me Feel
🎵 Betty Davis - Anti Love Song

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #realtime #realtimegraphics #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals




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22.10.2025 20:01
dunk (@dunk@mastodon.gamedev.place)

youtu.be/WYYkb3QHZnc

Experiment 422: "Depth Camera Mesh Flip Variations"

Testing some variations of mesh flips driven by depth camera and fluid sim - the ones where the mesh flipping over are driven by proximity to camera work best IMHO, as the motion reads well and is less visually noisy.

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive




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22.10.2025 20:00
dunk (@dunk@mastodon.gamedev.place)

youtu.be/PzGD_7gi4kM

Experiment 421: "Webcam Fluid Sim Flip Board"

Liked the 2-tone white/gold look and the flip motion, and I love the physical flipdot boards people make, so I tried making one driven by the fluid sim. (Seems like most things I make end up going through the fluid sim at some point or other lol).

#creativecoding #unity #unity3d #madewithunity #hdrp #vfxgraph #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive




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22.10.2025 19:48
audiodevcon (@audiodevcon@mastodon.social)

ADC25 Speaker: Noah Feasey-Kemp

A behind-the-scenes look at building a workstation in —from technical breakthroughs to the business realities of turning passion into product.

👉 conference.audio.dev/session/2

10-12 Nov Bristol UK & Online
audio.dev/tickets/





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22.10.2025 19:13
AnnieBuddy (@AnnieBuddy@mstdn.ca)

@rbreich

70+ million voted, but they definitely were not all voting for this.

#Unity. #Solidarity. #empathy




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22.10.2025 18:52
habr (@habr@zhub.link)

[Перевод] Руководство по оптимизации памяти в Unity 6

Случалось ли вам ловить падение приложения из-за исключения OutOfMemoryException? Управление памятью — важная часть разработки игр, и оно способно сберечь немало нервов. В этом материале разберём, как устроено выделение памяти, как профилировать состояние памяти приложения и как его улучшить. Разобраться в деталях

habr.com/ru/companies/otus/art

#геймдев #unity #оптимизация_памяти #профилирование #утечки_памяти #unity_6 #сборщик_мусора #фрагментация_памяти




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22.10.2025 18:11
xboxdev (@xboxdev@toad.social)

Interview: ZoroArts über Paddle Paddle Paddle – Vom spontanen Prototyp zum viralen Erfolg
Mit Paddle Paddle Paddle gelang Entwickler Mateo Covic (Studio ZoroArts) ein schnell wachsender Indie-Erfolg. Bereits in der Demo-Phase nahm de
xboxdev.com/interview-zoroarts
#Entwicklung #Games #AssembleEntertainment #GameDevelopment #IndieGame #Interview #MateoCovic #PaddlePaddlePaddle #Steam #Unity #XboxDev #ZoroArts





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