OpenAI Rolls Out 'Advanced' Security Mode for At-Risk ChatGPT and Codex Accounts
https://fed.brid.gy/r/https://www.wired.com/story/openai-chatgpt-codex-advanced-account-security/

New.
BeyondTrust: How Command Injection Vulnerability in OpenAI Codex Leads to GitHub Token Compromise https://www.beyondtrust.com/blog/entry/openai-codex-command-injection-vulnerability-github-token
More:
VentureBeat: Claude Code, Copilot and Codex all got hacked. Every attacker went for the credential, not the model https://venturebeat.com/security/six-exploits-broke-ai-coding-agents-iam-never-saw-them @venturebeat #infosec #Claude #Copilot #Codex #OpenAI #GitHub #ChatGPT #vulnerability
BBC News | OpenAI tells ChatGPT models to stop talking about goblins
AI generated summary, Read the full article for complete information.
OpenAI has instructed its AI tools—including ChatGPT and the coding assistant Codex—to stop mentioning goblins, gremlins and other mythical creatures after a sharp rise in such references was detected following the launch of GPT‑5.1; the company traced the issue to a “nerdy personality” that unintentionally rewarded goblin mentions, causing a 175% increase in goblin references and a 52% rise in gremlin mentions, and responded by adding explicit instructions to avoid these terms unless absolutely relevant. This episode underscores the broader challenge of fine‑tuning chatbots for more personable, engaging dialogue, where attempts to add character can create odd linguistic quirks and potentially affect accuracy.
Read more: https://www.bbc.com/news/articles/c5y9wen5z8ro?at_medium=RSS&at_campaign=rss
#OpenAI #ChatGPT #GPT51 #Codex #OxfordInternetInstitute #
AI goblins: OpenAI's explanation for a weird fixation in its LLM
https://openai.com/index/where-the-goblins-came-from/
#training #fixation #chatgpt #openai #bias #llm #ai #+
About those goblins and gremlins… 👹
#AI #GenAI #LLM #OpenAI #ChatGPT #Codex
Where the goblins came from
Windows' New "Feature": Driving Users to Linux
https://watch.linuxrenaissance.com/w/8fah1fxzju9iN7udtrDPgd
Retro Gaming Ads Blast – Part 42
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoy…
1. Space Duel Arcade Flyer
The front. The rear.When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atari’s artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duel’s art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.
2. Midway Auxiliary Show Monitor Print Ad
Did you experience watching arcade gameplay footage displayed on an overhead monitor?As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midway’s concept and hardware was a bold attempt to solve overcrowding.
3. Sega Genesis North American Print Ad
Did this 1989 ad convince you to buy a Sega Genesis console?While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Sega’s marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.
4. The Punisher NES Print Ad
Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.By the year 1990, The Punisher became one of Marvel Comics’ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?
5. Lethal Enforcers II: Gun Fighters Arcade Flyer
Did you enjoy this Lethal Enforcers sequel?After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.
6. Wipeout XL Print Ad
This is an ad and not an article.1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.
7. Nights into Dreams Print Ad
The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab people’s attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.
8. Super Mario 64 Print Ad
This one was simple, clean and yet memorable.What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendo’s biggest achievements ever.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #2DShooters #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Asteroids #AsteroidsDeluxe #Atari #Bally #CarloCarrasco #CD #CDROM #ChatGPT #cinema #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #cowboy #cowboys #CowboysAndIndians #crime #electronics #entertainment #entertainmentBlog #fantasy #film #FrankCastle #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #guns #handheldGaming #IBM #Instagram #Investagrams #Japan #Konami #LethalEnforcers #LethalEnforcers2TheWestern #LethalEnforcersIIGunFighters #magazines #marketing #MarvelComics #MegaCD #Midway #MidwayAuxiliaryShowMonitor #mobileGaming #movies #MTV #N64 #Namco #NaotoOhshima #Nickelodeon #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #NintendoPower #Nippon #nostalgia #OldWest #PCGames #PCGaming #platformGames #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Psygnosis #Rambo #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaOfAmerica #SegaSaturn #ShigeruMiyamoto #shooter #shooters #SNES #socialMedia #Sonic #SonicTeam #SonicTheHedgehog #SpaceDuel #spaceTravel #SuperMario64 #SuperNES #SuperNintendoEntertainmentSystemSNES #superhero #Taito #technology #The1980s #The1990s #ThePunisher #Tumblr #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #WipeoutXL #WordPress #WordPressCom #Xevious #YujiNaka
Ambitious Offshore Airport Planned By Vietnam
Regardless of external developments, it is clear that tourism in Vietnam is booming (for reference click here and here) and that makes travel an essential part of the nation’s economy and society. With the future of greater travel and accessibility in mind, Vietnam is aiming even higher as their government announced the plan of creating an offshore airport, according to a news report by VnExpress.
To put things in perspective, posted below is an excerpt from the news report of VnExpress. Some parts in boldface…
Vietnam is considering an unprecedented aviation project that would see an airport built on an artificial island off Nha Trang, a major tourism destination.
The Ministry of Construction has submitted amendments to the national airport master plan for 2021-2030 to the government for approval.
It includes a new 497-hectare airport at Van Phong, around 65 kilometers from Nha Trang, on land reclaimed from the sea, according to the government’s portal.
To be situated in Van Thang Commune, it is estimated to cost VND9.2 trillion (US$360 million) and handle around 1.5 million passengers annually by 2030, increasing to 2.5 million by 2050.
Authorities expect the airport to support regional economic growth, positioning Van Phong as a marine logistics and economic hub and enhancing connectivity and boosting tourism.
Offshore airports have been built in several Asian geographies. Japan’s Kansai International Airport, built on an artificial island in Osaka Bay at a cost of some $20 billion, is among the most well-known examples.
Let me end this piece by asking you readers: What is your reaction to this development? Do you think Vietnam’s ambitious plan to build and operate an offshore airport will come true? Have you ever spent time in an offshore airport before?
You may answer in the comments below. If you prefer to answer privately, you may do so by sending me a direct message online.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#AirTravel #artificialIsland #ASEAN #Asia #AssociationOfSoutheastAsianNationsASEAN #Bing #business #businessNews #CarloCarrasco #ChatGPT #diversity #economics #economy #employment #Facebook #finance #foreignTourists #foreignTravel #foreignTravelers #foreignVisitors #geek #Google #GoogleSearch #holiday #Inclusion #Instagram #internationalFlights #internationalTourism #internationalTravel #Investagrams #Japan #jobs #KansaiInternationalAirport #labor #money #mustSee #NhaTrang #Nippon #offshoreAirport #Osaka #socialMedia #tourism #tourismBlog #tourist #touristBlog #travel #travelBlog #Tumblr #vacation #VanPhong #VanThangCommune #Vietnam #VnExpress #VnExpressInternational #VnExpressNet #WordPress #WordPressCom #work
It’s big: We did the math on #AI’s energy footprint | MIT Tech Review
“ChatGPT is now estimated to be the fifth-most visited website in the world, just after Instagram and ahead of X.
In December, #OpenAI reported #ChatGPT receives 1 billion messages every day, and after the company launched a new image generator in March, it said that people were using it to generate 78 million images per day.”
https://www.technologyreview.com/2025/05/20/1116327/ai-energy-usage-climate-footprint-big-tech/
📰 ChatGPT developed a goblin obsession after OpenAI tried to make it nerdy
A warning for all you nerds out there.
📰 Source: Engadget - Technology News & Expert Reviews
🔗 Link: https://www.engadget.com/2161234/chatgpt-developed-a-goblin-obsession-after-openai-tried-to-make-it-nerdy/
#ChatGPT #AI #ArtificialIntelligence

If it adds value, there is absolutely nothing wrong with using #AI.
#GenAI #LLM #Anthropic #Claude #ClaudeCode #OpenAI #ChatGPT #Codex #GoogleDeepMind #Gemini
RE: https://bsky.app/profile/did:plc:wld6fad6xsm4tz4kfkoikun2/post/3mkpx3gcz522n