Devlog #1 - The Last Air Hunter is coming!
#IndieGameDev #GameDesign #Developer #GameDevelopment #Unity #MadeWithUnity #SoloDev
The Last Air Hunter - Gameplay
#IndieGameDev #GameDesign #Developer #GameDevelopment #Unity #MadeWithUnity #SoloDev
https://www.youtube.com/watch?v=jLNAoJHhOlI
The Last Air Hunter is a classic 2D “run-and-gun” shooter in pixel art style, with the sole goal of surviving as long as possible.
#IndieGameDev #GameDesign #Developer #GameDevelopment #Unity #MadeWithUnity #SoloDev
https://kokusaiwarriorsoftware.itch.io/the-last-air-hunter
How Unity's Failed Bet Cost It a Triple-A Title to Godot
#GameDev #Unity #Godot #SlayTheSpire2 #AusNews #AIGenerated
Ruins in the forest scene I made with Unity
#gamedev #unity3d #unity
#UnityTips reminder: For the most physically realistic collisions and friction in Unity, use Patch Friction Type + Improved Patch Friction.
#Unity #Physics #GamePhysics #GameDev #Unity6 #UnityEngine #IndieDev

Née de l’association loufoque entre un crabe pancake et un chapeau d’explorateur, Ylaria a une mission de la plus haute importance : collectionner les cailloux les plus cools de l’océan ♦️ ✨ 🧩
Born from the whimsical combination of a half-pancake crab and an explorer’s hat, Ylaria is on a very important quest: collecting the coolest rocks in the ocean ♦️ ✨ 🧩
#blender #unity #gamedev #indiedev #3D

🌿 As a truth-seeker, you aren’t failing at their social game; you are simply operating on a higher frequency of integrity. Being a truth-seeker often feels like living in two worlds: one built on status and noise, and the one inside you built on logic and heart. Stay true to your heart—the world needs you. Link in profile for more inspiration. Love, Jeanne
💗
#Truth #integrity #Heart #Awakening #Purpose #Enough
#healer #Authentic #oneness #empath #unity

Making a 3D DAW in Unity: Chaos, Logic, and Physics – Noah Feasey-Kemp – ADC 2025
https://www.youtube.com/watch?v=6WeecBwyEyM
#coding #DAW #programming #unity
Danny Limanseta (@DannyLimanseta)
Cursor 모델만으로 Unity 엔진에서 간단한 낚시 게임 프로토타입을 만든 실험 공유. Unity MCP를 사용하지 않고, Sonnet 4.6(실행)과 Opus 4.6(기획)를 조합해 게임을 설정하고 제작한 경험과 학습 내용을 정리함. AI 코딩/에이전트 모델이 실제 게임 제작 워크플로우에서 어떻게 작동하는지 보여주는 사례.
https://x.com/DannyLimanseta/status/2033567995122143363
#cursor #sonnet #opus #unity #gamedev
Mesh Nodes 2.0 | #Unity3d #Asset on the #AssetStore
Create meshes in #Unity using a node system
#𝗣𝗿𝗼𝗰𝗲𝗱𝘂𝗿𝗮𝗹 #𝗣𝗿𝗼𝗰𝗚𝗲𝗻 #𝗧𝗲𝗰𝗵𝗔𝗿𝘁 #𝗟𝗲𝘃𝗲𝗹𝗗𝗲𝘀𝗶𝗴𝗻 #𝗘𝗻𝘃𝗶𝗿𝗼𝗻𝗺𝗲𝗻𝘁𝗗𝗲𝘀𝗶𝗴𝗻 #𝗡𝗼𝗱𝗲𝗚𝗿𝗮𝗽𝗵 #𝗚𝗮𝗺𝗲𝗧𝗼𝗼𝗹𝘀
https://assetstore.unity.com/packages/package/mesh-nodes-273635
📝 New blog post: Budget Breakdown: Developing a Game for Under $10K
Most indie games cost $50K-$500K to develop. Here's how we did it for under $10,000.
Read more: https://ascendantcontinuum.web.app/blog/posts/budget-breakdown-developing-a-game-for-under-10k.html
#GameDev #Unity #AccessibilityFirst #IndieGame