Started testing Apple Foundation Models to auto-tag cards based on their abilities. So far it think I have it producing decent results. #ios26 #iosdev #swiftui #appleintelligence #foundationmodels #liquidglass
I'm still puzzled why SwiftUI Text, Section, Button, Image, etc. don't default to Bundle.module in Swift Packages... Ugh! #swiftui #baddefaults
Some mystery #Apple magic is here!
Reviewing the #SwiftUI header file provides valuable insights into how #Apple operates with this framework.
However, if you attempt to replicate some implementations, you'll quickly discover that certain solutions aren't available to everyone.

Fixed a bug where color schemes would swap with no rhyme or reason on iOS 26. Tomorrow, let's jump back to the icon and make some final tweaks to it before finishing up some more UI improvements. See you then!
🔜 Tomorrow’s stream: https://youtube.com/live/sDrhYAmVAks
⏮️ Playlist so far: https://www.youtube.com/playlist?list=PLRxjf93xotuofCtaxtGOcWeuxVZYJyY-m
📲 Download Jiiiii: https://apps.apple.com/app/apple-store/id6472801548?pt=14724&ct=MastodonCCStreams&mt=8
#Jiiiii #DevStream #tvOS #visionOS #macOS #iOS #iPadOS #Anime #Swift #SwiftUI #Vapor #WebAuthn #BuildInPublic #TestFlight #PWA #WebPush
I have a SwiftUI Menu in a LabeledContent and that menu has a Label with a text and icon. This all is contained in a Form. Since iOS 26 the label makes the whole form cell extend way too much. If I make the Label a Text, it works. Any hints? Or is what I’m doing too special for SwiftUI? #swiftui
Did a bit of work this morning on Hike Maker. Finally got it working to allow you to move the end of an a to b route to a nearby point of interest. In this example I move the end point to the nearest cafe
#indiedev #swiftui #mapkit
I'm making a seasonal anime guide app, in the open for all to experience and learn from.
Let's take a look at why the color scheme swaps on iOS 26!
#Jiiiii #DevStream #tvOS #visionOS #macOS #iOS #iPadOS #Anime #SwiftLang #SwiftUI #Vapor #WebAuthn #BuildInPublic #TestFlight #PWA #WebPush
Come chill with me: https://youtube.com/live/g40ZolsACrA
Updated my apps for Liquid Glass, and added a few new features too!
https://apps.apple.com/us/app/tristy/id6502963525
#swift #swiftui #ios26 #iosdev
Leider immer noch ganz viel Bugs in #macOS26
Immer wieder sehe ich solche Spiegelschriften in #SwiftUI Apps.

Had a great stream building a backwards-compatible web view component for my "Second Brain" SwiftUI app.
The new native #SwiftUI WebView is fantastic, but we can't leave users on older iOS versions behind!
I built a wrapper that uses `if #available` to choose the right component—the new native one or an older WKWebView implementation—all bundled up in a clean new #SwiftPackage.
You can watch the replay here:
https://www.youtube.com/watch?v=OlHahqE43gA
On macOS, List drop is better behaved (and #SwiftUI has a more robust API for tracking drop state). List is less friendly with drag though: in order to drag, your rows have to capture clicks in areas you want draggable - but this disables List selection. This is not a problem in iOS, rows are both selectable and draggable.
My workaround: keep managing selection with List, not block touches, but drag using the multi-select view.
Put together a lesson on AI-Powered Coding Intelligence in Xcode for my SwiftUI students. We explore several features while attempting modifications (some failed, some successful) to our BipTheGuy tap-to-punch app (#3 in the Semester of #SwiftUI)
https://youtu.be/ouPcMasRDhY?si=FldN5c1lRbtp7g2h